mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 07:33:55 +09:00
Rename realm to become imposter classes
This commit is contained in:
@ -19,6 +19,7 @@ using osu.Game.Extensions;
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using osu.Game.IO.Archives;
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using osu.Game.Models;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Rulesets;
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using osu.Game.Stores;
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using osu.Game.Tests.Resources;
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using Realms;
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@ -42,25 +43,25 @@ namespace osu.Game.Tests.Database
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using (var importer = new BeatmapImporter(realmFactory, storage))
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using (new RealmRulesetStore(realmFactory, storage))
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{
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ILive<RealmBeatmapSet>? imported;
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ILive<BeatmapSetInfo>? imported;
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using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
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imported = await importer.Import(reader);
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Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count());
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Assert.AreEqual(1, realmFactory.Context.All<BeatmapSetInfo>().Count());
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Assert.NotNull(imported);
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Debug.Assert(imported != null);
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imported.PerformWrite(s => s.DeletePending = true);
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Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count(s => s.DeletePending));
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Assert.AreEqual(1, realmFactory.Context.All<BeatmapSetInfo>().Count(s => s.DeletePending));
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}
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});
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Logger.Log("Running with no work to purge pending deletions");
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RunTestWithRealm((realmFactory, _) => { Assert.AreEqual(0, realmFactory.Context.All<RealmBeatmapSet>().Count()); });
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RunTestWithRealm((realmFactory, _) => { Assert.AreEqual(0, realmFactory.Context.All<BeatmapSetInfo>().Count()); });
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}
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[Test]
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@ -117,7 +118,7 @@ namespace osu.Game.Tests.Database
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string? tempPath = TestResources.GetTestBeatmapForImport();
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ILive<RealmBeatmapSet>? importedSet;
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ILive<BeatmapSetInfo>? importedSet;
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using (var stream = File.OpenRead(tempPath))
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{
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@ -131,7 +132,7 @@ namespace osu.Game.Tests.Database
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Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing");
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File.Delete(tempPath);
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var imported = realmFactory.Context.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
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var imported = realmFactory.Context.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
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deleteBeatmapSet(imported, realmFactory.Context);
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});
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@ -556,7 +557,7 @@ namespace osu.Game.Tests.Database
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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var metadata = new RealmBeatmapMetadata
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var metadata = new BeatmapMetadata
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{
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Artist = "SomeArtist",
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Author =
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@ -565,18 +566,18 @@ namespace osu.Game.Tests.Database
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}
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};
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var ruleset = realmFactory.Context.All<RealmRuleset>().First();
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var ruleset = realmFactory.Context.All<RulesetInfo>().First();
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var toImport = new RealmBeatmapSet
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var toImport = new BeatmapSetInfo
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{
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OnlineID = 1,
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Beatmaps =
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{
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new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
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new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
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{
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OnlineID = 2,
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},
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new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
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new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
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{
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OnlineID = 2,
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Status = BeatmapOnlineStatus.Loved,
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@ -752,18 +753,18 @@ namespace osu.Game.Tests.Database
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await importer.Import(temp);
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// Update via the beatmap, not the beatmap info, to ensure correct linking
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RealmBeatmapSet setToUpdate = realmFactory.Context.All<RealmBeatmapSet>().First();
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BeatmapSetInfo setToUpdate = realmFactory.Context.All<BeatmapSetInfo>().First();
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var beatmapToUpdate = setToUpdate.Beatmaps.First();
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realmFactory.Context.Write(() => beatmapToUpdate.DifficultyName = "updated");
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RealmBeatmap updatedInfo = realmFactory.Context.All<RealmBeatmap>().First(b => b.ID == beatmapToUpdate.ID);
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BeatmapInfo updatedInfo = realmFactory.Context.All<BeatmapInfo>().First(b => b.ID == beatmapToUpdate.ID);
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Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated"));
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});
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}
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public static async Task<RealmBeatmapSet?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
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public static async Task<BeatmapSetInfo?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
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{
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string? temp = TestResources.GetQuickTestBeatmapForImport();
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@ -775,10 +776,10 @@ namespace osu.Game.Tests.Database
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waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
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return realm.All<RealmBeatmapSet>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
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return realm.All<BeatmapSetInfo>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
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}
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public static async Task<RealmBeatmapSet> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false)
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public static async Task<BeatmapSetInfo> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false)
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{
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string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
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@ -791,20 +792,20 @@ namespace osu.Game.Tests.Database
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waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
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return realm.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
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return realm.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
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}
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private void deleteBeatmapSet(RealmBeatmapSet imported, Realm realm)
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private void deleteBeatmapSet(BeatmapSetInfo imported, Realm realm)
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{
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realm.Write(() => imported.DeletePending = true);
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checkBeatmapSetCount(realm, 0);
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checkBeatmapSetCount(realm, 1, true);
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Assert.IsTrue(realm.All<RealmBeatmapSet>().First(_ => true).DeletePending);
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Assert.IsTrue(realm.All<BeatmapSetInfo>().First(_ => true).DeletePending);
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}
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private static Task createScoreForBeatmap(Realm realm, RealmBeatmap beatmap)
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private static Task createScoreForBeatmap(Realm realm, BeatmapInfo beatmap)
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{
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// TODO: reimplement when we have score support in realm.
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// return ImportScoreTest.LoadScoreIntoOsu(osu, new ScoreInfo
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@ -820,8 +821,8 @@ namespace osu.Game.Tests.Database
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private static void checkBeatmapSetCount(Realm realm, int expected, bool includeDeletePending = false)
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{
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Assert.AreEqual(expected, includeDeletePending
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? realm.All<RealmBeatmapSet>().Count()
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: realm.All<RealmBeatmapSet>().Count(s => !s.DeletePending));
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? realm.All<BeatmapSetInfo>().Count()
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: realm.All<BeatmapSetInfo>().Count(s => !s.DeletePending));
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}
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private static string hashFile(string filename)
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@ -832,7 +833,7 @@ namespace osu.Game.Tests.Database
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private static void checkBeatmapCount(Realm realm, int expected)
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{
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Assert.AreEqual(expected, realm.All<RealmBeatmap>().Where(_ => true).ToList().Count);
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Assert.AreEqual(expected, realm.All<BeatmapInfo>().Where(_ => true).ToList().Count);
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}
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private static void checkSingleReferencedFileCount(Realm realm, int expected)
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@ -850,24 +851,23 @@ namespace osu.Game.Tests.Database
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private static void ensureLoaded(Realm realm, int timeout = 60000)
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{
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IQueryable<RealmBeatmapSet>? resultSets = null;
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IQueryable<BeatmapSetInfo>? resultSets = null;
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waitForOrAssert(() =>
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{
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realm.Refresh();
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return (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
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},
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@"BeatmapSet did not import to the database in allocated time.", timeout);
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{
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realm.Refresh();
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return (resultSets = realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
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}, @"BeatmapSet did not import to the database in allocated time.", timeout);
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// ensure we were stored to beatmap database backing...
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Assert.IsTrue(resultSets?.Count() == 1, $@"Incorrect result count found ({resultSets?.Count()} but should be 1).");
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IEnumerable<RealmBeatmapSet> queryBeatmapSets() => realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526);
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IEnumerable<BeatmapSetInfo> queryBeatmapSets() => realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526);
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var set = queryBeatmapSets().First();
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// ReSharper disable once PossibleUnintendedReferenceComparison
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IEnumerable<RealmBeatmap> queryBeatmaps() => realm.All<RealmBeatmap>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
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IEnumerable<BeatmapInfo> queryBeatmaps() => realm.All<BeatmapInfo>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
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Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct");
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Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct");
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@ -880,7 +880,7 @@ namespace osu.Game.Tests.Database
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countBeatmaps = queryBeatmaps().Count(),
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$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).");
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foreach (RealmBeatmap b in set.Beatmaps)
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foreach (BeatmapInfo b in set.Beatmaps)
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Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
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Assert.IsTrue(set.Beatmaps.Count > 0);
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}
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@ -5,8 +5,8 @@ using System;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Models;
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#nullable enable
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@ -48,7 +48,7 @@ namespace osu.Game.Tests.Database
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using (var context = realmFactory.CreateContext())
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{
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var subscription = context.All<RealmBeatmap>().QueryAsyncWithNotifications((sender, changes, error) =>
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var subscription = context.All<BeatmapInfo>().QueryAsyncWithNotifications((sender, changes, error) =>
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{
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using (realmFactory.CreateContext())
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{
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@ -8,8 +8,8 @@ using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Extensions;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Models;
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using Realms;
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#nullable enable
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@ -23,9 +23,9 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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ILive<RealmBeatmap> beatmap = realmFactory.CreateContext().Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata()))).ToLive(realmFactory);
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ILive<BeatmapInfo> beatmap = realmFactory.CreateContext().Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata()))).ToLive(realmFactory);
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ILive<RealmBeatmap> beatmap2 = realmFactory.CreateContext().All<RealmBeatmap>().First().ToLive(realmFactory);
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ILive<BeatmapInfo> beatmap2 = realmFactory.CreateContext().All<BeatmapInfo>().First().ToLive(realmFactory);
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Assert.AreEqual(beatmap, beatmap2);
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});
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@ -36,9 +36,9 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realmFactory, storage) =>
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{
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var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
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var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
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ILive<RealmBeatmap> liveBeatmap;
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ILive<BeatmapInfo> liveBeatmap;
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using (var context = realmFactory.CreateContext())
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{
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@ -63,7 +63,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
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var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
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var liveBeatmap = beatmap.ToLive(realmFactory);
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@ -77,7 +77,7 @@ namespace osu.Game.Tests.Database
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[Test]
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public void TestAccessNonManaged()
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{
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var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
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var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
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var liveBeatmap = beatmap.ToLiveUnmanaged();
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Assert.IsFalse(beatmap.Hidden);
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@ -96,12 +96,12 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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ILive<RealmBeatmap>? liveBeatmap = null;
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ILive<BeatmapInfo>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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using (var threadContext = realmFactory.CreateContext())
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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@ -125,12 +125,12 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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ILive<RealmBeatmap>? liveBeatmap = null;
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ILive<BeatmapInfo>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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using (var threadContext = realmFactory.CreateContext())
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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@ -151,7 +151,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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var beatmap = new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata());
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var beatmap = new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata());
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var liveBeatmap = beatmap.ToLive(realmFactory);
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Assert.DoesNotThrow(() =>
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@ -166,13 +166,13 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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ILive<RealmBeatmap>? liveBeatmap = null;
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ILive<BeatmapInfo>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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using (var threadContext = realmFactory.CreateContext())
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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@ -205,12 +205,12 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realmFactory, _) =>
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{
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ILive<RealmBeatmap>? liveBeatmap = null;
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ILive<BeatmapInfo>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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using (var threadContext = realmFactory.CreateContext())
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{
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(CreateRuleset(), new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(CreateRuleset(), new BeatmapDifficulty(), new BeatmapMetadata())));
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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@ -237,19 +237,19 @@ namespace osu.Game.Tests.Database
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using (var updateThreadContext = realmFactory.CreateContext())
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{
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updateThreadContext.All<RealmBeatmap>().QueryAsyncWithNotifications(gotChange);
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ILive<RealmBeatmap>? liveBeatmap = null;
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updateThreadContext.All<BeatmapInfo>().QueryAsyncWithNotifications(gotChange);
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ILive<BeatmapInfo>? liveBeatmap = null;
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Task.Factory.StartNew(() =>
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{
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using (var threadContext = realmFactory.CreateContext())
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{
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var ruleset = CreateRuleset();
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var beatmap = threadContext.Write(r => r.Add(new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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var beatmap = threadContext.Write(r => r.Add(new BeatmapInfo(ruleset, new BeatmapDifficulty(), new BeatmapMetadata())));
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// add a second beatmap to ensure that a full refresh occurs below.
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// not just a refresh from the resolved Live.
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threadContext.Write(r => r.Add(new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), new RealmBeatmapMetadata())));
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threadContext.Write(r => r.Add(new BeatmapInfo(ruleset, new BeatmapDifficulty(), new BeatmapMetadata())));
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liveBeatmap = beatmap.ToLive(realmFactory);
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}
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@ -258,14 +258,14 @@ namespace osu.Game.Tests.Database
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Debug.Assert(liveBeatmap != null);
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// not yet seen by main context
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Assert.AreEqual(0, updateThreadContext.All<RealmBeatmap>().Count());
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Assert.AreEqual(0, updateThreadContext.All<BeatmapInfo>().Count());
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Assert.AreEqual(0, changesTriggered);
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liveBeatmap.PerformRead(resolved =>
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{
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// retrieval causes an implicit refresh. even changes that aren't related to the retrieval are fired at this point.
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// ReSharper disable once AccessToDisposedClosure
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Assert.AreEqual(2, updateThreadContext.All<RealmBeatmap>().Count());
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Assert.AreEqual(2, updateThreadContext.All<BeatmapInfo>().Count());
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Assert.AreEqual(1, changesTriggered);
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// can access properties without a crash.
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@ -280,7 +280,7 @@ namespace osu.Game.Tests.Database
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});
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}
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|
||||
void gotChange(IRealmCollection<RealmBeatmap> sender, ChangeSet changes, Exception error)
|
||||
void gotChange(IRealmCollection<BeatmapInfo> sender, ChangeSet changes, Exception error)
|
||||
{
|
||||
changesTriggered++;
|
||||
}
|
||||
|
@ -9,9 +9,11 @@ using osu.Framework.Extensions;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
#nullable enable
|
||||
|
||||
@ -74,24 +76,24 @@ namespace osu.Game.Tests.Database
|
||||
}
|
||||
}
|
||||
|
||||
protected static RealmBeatmapSet CreateBeatmapSet(RealmRuleset ruleset)
|
||||
protected static BeatmapSetInfo CreateBeatmapSet(RulesetInfo ruleset)
|
||||
{
|
||||
RealmFile createRealmFile() => new RealmFile { Hash = Guid.NewGuid().ToString().ComputeSHA2Hash() };
|
||||
|
||||
var metadata = new RealmBeatmapMetadata
|
||||
var metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = "My Love",
|
||||
Artist = "Kuba Oms"
|
||||
};
|
||||
|
||||
var beatmapSet = new RealmBeatmapSet
|
||||
var beatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Beatmaps =
|
||||
{
|
||||
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Easy", },
|
||||
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Normal", },
|
||||
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Hard", },
|
||||
new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata) { DifficultyName = "Insane", }
|
||||
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Easy", },
|
||||
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Normal", },
|
||||
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Hard", },
|
||||
new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata) { DifficultyName = "Insane", }
|
||||
},
|
||||
Files =
|
||||
{
|
||||
@ -111,8 +113,8 @@ namespace osu.Game.Tests.Database
|
||||
return beatmapSet;
|
||||
}
|
||||
|
||||
protected static RealmRuleset CreateRuleset() =>
|
||||
new RealmRuleset(0, "osu!", "osu", true);
|
||||
protected static RulesetInfo CreateRuleset() =>
|
||||
new RulesetInfo(0, "osu!", "osu", true);
|
||||
|
||||
private class RealmTestGame : Framework.Game
|
||||
{
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Stores;
|
||||
|
||||
namespace osu.Game.Tests.Database
|
||||
@ -18,7 +18,7 @@ namespace osu.Game.Tests.Database
|
||||
var rulesets = new RealmRulesetStore(realmFactory, storage);
|
||||
|
||||
Assert.AreEqual(4, rulesets.AvailableRulesets.Count());
|
||||
Assert.AreEqual(4, realmFactory.Context.All<RealmRuleset>().Count());
|
||||
Assert.AreEqual(4, realmFactory.Context.All<RulesetInfo>().Count());
|
||||
});
|
||||
}
|
||||
|
||||
@ -34,7 +34,7 @@ namespace osu.Game.Tests.Database
|
||||
Assert.AreEqual(4, rulesets2.AvailableRulesets.Count());
|
||||
|
||||
Assert.AreEqual(rulesets.AvailableRulesets.First(), rulesets2.AvailableRulesets.First());
|
||||
Assert.AreEqual(4, realmFactory.Context.All<RealmRuleset>().Count());
|
||||
Assert.AreEqual(4, realmFactory.Context.All<RulesetInfo>().Count());
|
||||
});
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user