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https://github.com/osukey/osukey.git
synced 2025-08-03 14:46:38 +09:00
Rename realm to become imposter classes
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@ -19,6 +19,7 @@ using osu.Game.Extensions;
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using osu.Game.IO.Archives;
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using osu.Game.Models;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Rulesets;
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using osu.Game.Stores;
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using osu.Game.Tests.Resources;
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using Realms;
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@ -42,25 +43,25 @@ namespace osu.Game.Tests.Database
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using (var importer = new BeatmapImporter(realmFactory, storage))
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using (new RealmRulesetStore(realmFactory, storage))
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{
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ILive<RealmBeatmapSet>? imported;
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ILive<BeatmapSetInfo>? imported;
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using (var reader = new ZipArchiveReader(TestResources.GetTestBeatmapStream()))
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imported = await importer.Import(reader);
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Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count());
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Assert.AreEqual(1, realmFactory.Context.All<BeatmapSetInfo>().Count());
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Assert.NotNull(imported);
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Debug.Assert(imported != null);
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imported.PerformWrite(s => s.DeletePending = true);
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Assert.AreEqual(1, realmFactory.Context.All<RealmBeatmapSet>().Count(s => s.DeletePending));
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Assert.AreEqual(1, realmFactory.Context.All<BeatmapSetInfo>().Count(s => s.DeletePending));
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}
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});
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Logger.Log("Running with no work to purge pending deletions");
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RunTestWithRealm((realmFactory, _) => { Assert.AreEqual(0, realmFactory.Context.All<RealmBeatmapSet>().Count()); });
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RunTestWithRealm((realmFactory, _) => { Assert.AreEqual(0, realmFactory.Context.All<BeatmapSetInfo>().Count()); });
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}
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[Test]
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@ -117,7 +118,7 @@ namespace osu.Game.Tests.Database
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string? tempPath = TestResources.GetTestBeatmapForImport();
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ILive<RealmBeatmapSet>? importedSet;
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ILive<BeatmapSetInfo>? importedSet;
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using (var stream = File.OpenRead(tempPath))
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{
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@ -131,7 +132,7 @@ namespace osu.Game.Tests.Database
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Assert.IsTrue(File.Exists(tempPath), "Stream source file somehow went missing");
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File.Delete(tempPath);
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var imported = realmFactory.Context.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
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var imported = realmFactory.Context.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
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deleteBeatmapSet(imported, realmFactory.Context);
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});
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@ -556,7 +557,7 @@ namespace osu.Game.Tests.Database
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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var metadata = new RealmBeatmapMetadata
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var metadata = new BeatmapMetadata
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{
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Artist = "SomeArtist",
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Author =
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@ -565,18 +566,18 @@ namespace osu.Game.Tests.Database
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}
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};
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var ruleset = realmFactory.Context.All<RealmRuleset>().First();
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var ruleset = realmFactory.Context.All<RulesetInfo>().First();
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var toImport = new RealmBeatmapSet
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var toImport = new BeatmapSetInfo
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{
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OnlineID = 1,
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Beatmaps =
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{
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new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
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new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
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{
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OnlineID = 2,
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},
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new RealmBeatmap(ruleset, new RealmBeatmapDifficulty(), metadata)
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new BeatmapInfo(ruleset, new BeatmapDifficulty(), metadata)
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{
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OnlineID = 2,
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Status = BeatmapOnlineStatus.Loved,
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@ -752,18 +753,18 @@ namespace osu.Game.Tests.Database
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await importer.Import(temp);
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// Update via the beatmap, not the beatmap info, to ensure correct linking
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RealmBeatmapSet setToUpdate = realmFactory.Context.All<RealmBeatmapSet>().First();
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BeatmapSetInfo setToUpdate = realmFactory.Context.All<BeatmapSetInfo>().First();
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var beatmapToUpdate = setToUpdate.Beatmaps.First();
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realmFactory.Context.Write(() => beatmapToUpdate.DifficultyName = "updated");
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RealmBeatmap updatedInfo = realmFactory.Context.All<RealmBeatmap>().First(b => b.ID == beatmapToUpdate.ID);
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BeatmapInfo updatedInfo = realmFactory.Context.All<BeatmapInfo>().First(b => b.ID == beatmapToUpdate.ID);
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Assert.That(updatedInfo.DifficultyName, Is.EqualTo("updated"));
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});
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}
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public static async Task<RealmBeatmapSet?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
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public static async Task<BeatmapSetInfo?> LoadQuickOszIntoOsu(BeatmapImporter importer, Realm realm)
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{
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string? temp = TestResources.GetQuickTestBeatmapForImport();
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@ -775,10 +776,10 @@ namespace osu.Game.Tests.Database
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waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
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return realm.All<RealmBeatmapSet>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
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return realm.All<BeatmapSetInfo>().FirstOrDefault(beatmapSet => beatmapSet.ID == importedSet!.ID);
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}
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public static async Task<RealmBeatmapSet> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false)
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public static async Task<BeatmapSetInfo> LoadOszIntoStore(BeatmapImporter importer, Realm realm, string? path = null, bool virtualTrack = false)
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{
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string? temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
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@ -791,20 +792,20 @@ namespace osu.Game.Tests.Database
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waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
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return realm.All<RealmBeatmapSet>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
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return realm.All<BeatmapSetInfo>().First(beatmapSet => beatmapSet.ID == importedSet.ID);
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}
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private void deleteBeatmapSet(RealmBeatmapSet imported, Realm realm)
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private void deleteBeatmapSet(BeatmapSetInfo imported, Realm realm)
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{
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realm.Write(() => imported.DeletePending = true);
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checkBeatmapSetCount(realm, 0);
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checkBeatmapSetCount(realm, 1, true);
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Assert.IsTrue(realm.All<RealmBeatmapSet>().First(_ => true).DeletePending);
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Assert.IsTrue(realm.All<BeatmapSetInfo>().First(_ => true).DeletePending);
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}
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private static Task createScoreForBeatmap(Realm realm, RealmBeatmap beatmap)
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private static Task createScoreForBeatmap(Realm realm, BeatmapInfo beatmap)
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{
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// TODO: reimplement when we have score support in realm.
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// return ImportScoreTest.LoadScoreIntoOsu(osu, new ScoreInfo
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@ -820,8 +821,8 @@ namespace osu.Game.Tests.Database
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private static void checkBeatmapSetCount(Realm realm, int expected, bool includeDeletePending = false)
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{
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Assert.AreEqual(expected, includeDeletePending
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? realm.All<RealmBeatmapSet>().Count()
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: realm.All<RealmBeatmapSet>().Count(s => !s.DeletePending));
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? realm.All<BeatmapSetInfo>().Count()
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: realm.All<BeatmapSetInfo>().Count(s => !s.DeletePending));
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}
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private static string hashFile(string filename)
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@ -832,7 +833,7 @@ namespace osu.Game.Tests.Database
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private static void checkBeatmapCount(Realm realm, int expected)
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{
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Assert.AreEqual(expected, realm.All<RealmBeatmap>().Where(_ => true).ToList().Count);
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Assert.AreEqual(expected, realm.All<BeatmapInfo>().Where(_ => true).ToList().Count);
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}
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private static void checkSingleReferencedFileCount(Realm realm, int expected)
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@ -850,24 +851,23 @@ namespace osu.Game.Tests.Database
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private static void ensureLoaded(Realm realm, int timeout = 60000)
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{
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IQueryable<RealmBeatmapSet>? resultSets = null;
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IQueryable<BeatmapSetInfo>? resultSets = null;
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waitForOrAssert(() =>
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{
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realm.Refresh();
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return (resultSets = realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
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},
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@"BeatmapSet did not import to the database in allocated time.", timeout);
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{
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realm.Refresh();
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return (resultSets = realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526)).Any();
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}, @"BeatmapSet did not import to the database in allocated time.", timeout);
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// ensure we were stored to beatmap database backing...
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Assert.IsTrue(resultSets?.Count() == 1, $@"Incorrect result count found ({resultSets?.Count()} but should be 1).");
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IEnumerable<RealmBeatmapSet> queryBeatmapSets() => realm.All<RealmBeatmapSet>().Where(s => !s.DeletePending && s.OnlineID == 241526);
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IEnumerable<BeatmapSetInfo> queryBeatmapSets() => realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending && s.OnlineID == 241526);
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var set = queryBeatmapSets().First();
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// ReSharper disable once PossibleUnintendedReferenceComparison
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IEnumerable<RealmBeatmap> queryBeatmaps() => realm.All<RealmBeatmap>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
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IEnumerable<BeatmapInfo> queryBeatmaps() => realm.All<BeatmapInfo>().Where(s => s.BeatmapSet != null && s.BeatmapSet == set);
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Assert.AreEqual(12, queryBeatmaps().Count(), @"Beatmap count was not correct");
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Assert.AreEqual(1, queryBeatmapSets().Count(), @"Beatmapset count was not correct");
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@ -880,7 +880,7 @@ namespace osu.Game.Tests.Database
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countBeatmaps = queryBeatmaps().Count(),
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$@"Incorrect database beatmap count post-import ({countBeatmaps} but should be {countBeatmapSetBeatmaps}).");
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foreach (RealmBeatmap b in set.Beatmaps)
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foreach (BeatmapInfo b in set.Beatmaps)
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Assert.IsTrue(set.Beatmaps.Any(c => c.OnlineID == b.OnlineID));
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Assert.IsTrue(set.Beatmaps.Count > 0);
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}
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