Fix indentation and typo.

This commit is contained in:
Thomas Müller
2016-11-05 13:51:52 +01:00
parent 07e74068e7
commit 619d97c642

View File

@ -140,12 +140,12 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
Children = new[] Children = new[]
{ {
number = new Sprite number = new Sprite
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Alpha = 1 Alpha = 1
} }
}; };
} }
@ -158,7 +158,7 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
private class GlowLayer : Container private class GlowLayer : Container
{ {
private Sprite layer3; private Sprite layer;
public GlowLayer() public GlowLayer()
{ {
@ -167,20 +167,20 @@ namespace osu.Game.Beatmaps.Objects.Osu.Drawable
Children = new[] Children = new[]
{ {
layer3 = new Sprite layer = new Sprite
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
BlendingMode = BlendingMode.Additive, BlendingMode = BlendingMode.Additive,
Alpha = 0.5f Alpha = 0.5f
} }
}; };
} }
protected override void Load(BaseGame game) protected override void Load(BaseGame game)
{ {
base.Load(game); base.Load(game);
layer3.Texture = game.Textures.Get(@"Play/osu/ring-glow@2x"); layer.Texture = game.Textures.Get(@"Play/osu/ring-glow@2x");
} }
} }