Make reverse arrow animate faster via divisor specification

Adds MinimumBeatLength to BeatSyncedContainer to make sure things don't get out of hand.
This commit is contained in:
Dean Herbert
2020-01-14 01:39:45 +09:00
parent 45cf65a28a
commit 619fe29871
2 changed files with 11 additions and 0 deletions

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@ -20,6 +20,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
this.repeatPoint = repeatPoint;
Divisor = 2;
MinimumBeatLength = 200;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;