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Make reverse arrow animate faster via divisor specification
Adds MinimumBeatLength to BeatSyncedContainer to make sure things don't get out of hand.
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@ -20,6 +20,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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{
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this.repeatPoint = repeatPoint;
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Divisor = 2;
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MinimumBeatLength = 200;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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