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Remove useless things
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@ -8,7 +8,7 @@ using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Mania.UI
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{
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internal class DrawableManiaJudgement : DrawableJudgement
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public class DrawableManiaJudgement : DrawableJudgement
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{
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public DrawableManiaJudgement(Judgement judgement, DrawableHitObject judgedObject)
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: base(judgement, judgedObject)
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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.UI
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/// <summary>
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/// A collection of <see cref="Column"/>s.
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/// </summary>
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internal class ManiaStage : ScrollingPlayfield
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public class ManiaStage : ScrollingPlayfield
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{
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public const float HIT_TARGET_POSITION = 50;
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@ -34,6 +34,8 @@ namespace osu.Game.Rulesets.Mania.UI
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/// </summary>
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public readonly Bindable<bool> Inverted = new Bindable<bool>(true);
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public bool DisplayJudgements = true;
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public IReadOnlyList<Column> Columns => columnFlow.Children;
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private readonly FillFlowContainer<Column> columnFlow;
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