Ensure CurrentTrack is never null

This commit is contained in:
smoogipoo
2020-08-07 19:43:16 +09:00
parent bf21fdd6da
commit 61b632516e
10 changed files with 8 additions and 22 deletions

View File

@ -169,7 +169,7 @@ namespace osu.Game.Tests.Visual.UserInterface
if (timingPoints.Count == 0) return 0;
if (timingPoints[^1] == current)
return (int)Math.Ceiling((musicController.CurrentTrack.AsNonNull().Length - current.Time) / current.BeatLength);
return (int)Math.Ceiling((musicController.CurrentTrack.Length - current.Time) / current.BeatLength);
return (int)Math.Ceiling((getNextTimingPoint(current).Time - current.Time) / current.BeatLength);
}