Create HO-specific nested hit types

This commit is contained in:
Bartłomiej Dach
2020-12-13 12:59:46 +01:00
parent 4d444df6b3
commit 61c488cd5e
6 changed files with 28 additions and 3 deletions

View File

@ -28,5 +28,11 @@ namespace osu.Game.Rulesets.Taiko.Objects
public override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement();
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
protected override StrongNestedHitObject CreateStrongNestedHit(double startTime) => new StrongNestedHit { StartTime = startTime };
public class StrongNestedHit : StrongNestedHitObject
{
}
}
}