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Make DifficultyCalculator support mod applications
Fixes https://github.com/ppy/osu/issues/476.
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@ -14,11 +14,8 @@ namespace osu.Game.Rulesets.Catch
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{
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}
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protected override double CalculateInternal(Dictionary<string, string> categoryDifficulty)
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{
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return 0;
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}
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public override double Calculate(Dictionary<string, string> categoryDifficulty) => 0;
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protected override BeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
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}
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}
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}
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