OsuConfig -> OsuSetting

This commit is contained in:
Dean Herbert
2017-05-15 10:56:27 +09:00
parent eaaba11586
commit 622b155fda
25 changed files with 70 additions and 70 deletions

View File

@ -8,71 +8,71 @@ using osu.Game.Screens.Select;
namespace osu.Game.Configuration
{
public class OsuConfigManager : ConfigManager<OsuConfig>
public class OsuConfigManager : ConfigManager<OsuSetting>
{
protected override void InitialiseDefaults()
{
// UI/selection defaults
Set(OsuConfig.Ruleset, 0, 0, int.MaxValue);
Set(OsuConfig.BeatmapDetailTab, BeatmapDetailTab.Details);
Set(OsuSetting.Ruleset, 0, 0, int.MaxValue);
Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details);
Set(OsuConfig.DisplayStarsMinimum, 0.0, 0, 10);
Set(OsuConfig.DisplayStarsMaximum, 10.0, 0, 10);
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10);
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10);
Set(OsuConfig.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
// Online settings
Set(OsuConfig.Username, string.Empty);
Set(OsuConfig.Token, string.Empty);
Set(OsuSetting.Username, string.Empty);
Set(OsuSetting.Token, string.Empty);
Set(OsuConfig.SavePassword, false).ValueChanged += val =>
Set(OsuSetting.SavePassword, false).ValueChanged += val =>
{
if (val) Set(OsuConfig.SaveUsername, true);
if (val) Set(OsuSetting.SaveUsername, true);
};
Set(OsuConfig.SaveUsername, true).ValueChanged += val =>
Set(OsuSetting.SaveUsername, true).ValueChanged += val =>
{
if (!val) Set(OsuConfig.SavePassword, false);
if (!val) Set(OsuSetting.SavePassword, false);
};
// Audio
Set(OsuConfig.AudioDevice, string.Empty);
Set(OsuSetting.AudioDevice, string.Empty);
Set(OsuConfig.MenuVoice, true);
Set(OsuConfig.MenuMusic, true);
Set(OsuSetting.MenuVoice, true);
Set(OsuSetting.MenuMusic, true);
Set(OsuConfig.AudioOffset, 0, -500.0, 500.0);
Set(OsuSetting.AudioOffset, 0, -500.0, 500.0);
// Input
Set(OsuConfig.MenuCursorSize, 1.0, 0.5f, 2);
Set(OsuConfig.GameplayCursorSize, 1.0, 0.5f, 2);
Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2);
Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2);
Set(OsuConfig.MouseDisableButtons, false);
Set(OsuConfig.MouseDisableWheel, false);
Set(OsuSetting.MouseDisableButtons, false);
Set(OsuSetting.MouseDisableWheel, false);
// Graphics
Set(OsuConfig.ShowFpsDisplay, false);
Set(OsuSetting.ShowFpsDisplay, false);
Set(OsuConfig.MenuParallax, true);
Set(OsuSetting.MenuParallax, true);
Set(OsuConfig.SnakingInSliders, true);
Set(OsuConfig.SnakingOutSliders, true);
Set(OsuSetting.SnakingInSliders, true);
Set(OsuSetting.SnakingOutSliders, true);
// Gameplay
Set(OsuConfig.DimLevel, 0.3, 0, 1);
Set(OsuSetting.DimLevel, 0.3, 0, 1);
Set(OsuConfig.ShowInterface, true);
Set(OsuConfig.KeyOverlay, false);
Set(OsuSetting.ShowInterface, true);
Set(OsuSetting.KeyOverlay, false);
// Update
Set(OsuConfig.ReleaseStream, ReleaseStream.Lazer);
Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
}
public OsuConfigManager(Storage storage) : base(storage)
@ -80,7 +80,7 @@ namespace osu.Game.Configuration
}
}
public enum OsuConfig
public enum OsuSetting
{
Ruleset,
Token,