Combine all loading animation implementations

This commit is contained in:
Dean Herbert
2020-02-21 15:31:40 +09:00
parent e18d736e4a
commit 623b78d675
15 changed files with 185 additions and 225 deletions

View File

@ -8,7 +8,6 @@ using osu.Game.Overlays.Rankings.Tables;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Graphics.UserInterface;
using System.Threading;
using osu.Game.Online.API;
using osu.Game.Rulesets.Osu;
@ -16,6 +15,7 @@ using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Taiko;
using osu.Game.Rulesets.Catch;
using osu.Framework.Allocation;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Online
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Online
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
private readonly BasicScrollContainer scrollFlow;
private readonly DimmedLoadingLayer loading;
private readonly LoadingLayer loading;
private CancellationTokenSource cancellationToken;
private APIRequest request;
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Online
RelativeSizeAxes = Axes.Both,
Width = 0.8f,
},
loading = new DimmedLoadingLayer(),
loading = new LoadingLayer(),
};
}