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Move osu-resources to nuget
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@ -146,7 +146,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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/// <returns>The <see cref="Beatmap"/> after being decoded by an <see cref="LegacyBeatmapDecoder"/>.</returns>
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private Beatmap decode(string filename, out Beatmap jsonDecoded)
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{
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using (var stream = Resource.OpenResource(filename))
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using (var stream = TestResources.OpenResource(filename))
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using (var sr = new StreamReader(stream))
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{
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var legacyDecoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr);
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