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https://github.com/osukey/osukey.git
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Move osu-resources to nuget
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@ -3,7 +3,6 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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@ -16,14 +15,13 @@ using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Tests.Resources;
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using osu.Game.Users;
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namespace osu.Game.Tests.Scores.IO
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{
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public class ImportScoreTest
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{
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public const string TEST_OSZ_PATH = @"../../../../osu-resources/osu.Game.Resources/Beatmaps/241526 Soleily - Renatus.osz";
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[Test]
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public void TestBasicImport()
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{
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@ -132,21 +130,13 @@ namespace osu.Game.Tests.Scores.IO
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return scoreManager.GetAllUsableScores().First();
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}
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private string createTemporaryBeatmap()
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{
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var temp = Path.GetTempFileName() + ".osz";
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File.Copy(TEST_OSZ_PATH, temp, true);
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Assert.IsTrue(File.Exists(temp));
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return temp;
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}
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private OsuGameBase loadOsu(GameHost host)
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{
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var osu = new OsuGameBase();
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Task.Run(() => host.Run(osu));
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waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
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var beatmapFile = createTemporaryBeatmap();
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var beatmapFile = TestResources.GetTestBeatmapForImport();
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var beatmapManager = osu.Dependencies.Get<BeatmapManager>();
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beatmapManager.Import(beatmapFile);
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