Update DifficultyCalculator to take an IWorkingBeatmap

This commit is contained in:
Dean Herbert
2021-11-15 18:19:23 +09:00
parent 960cecf3db
commit 62d670a3ca
27 changed files with 32 additions and 31 deletions

View File

@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty
private float halfCatcherWidth;
public CatchDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public CatchDifficultyCalculator(Ruleset ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}