Update DifficultyCalculator to take an IWorkingBeatmap

This commit is contained in:
Dean Herbert
2021-11-15 18:19:23 +09:00
parent 960cecf3db
commit 62d670a3ca
27 changed files with 32 additions and 31 deletions

View File

@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
private const double difficulty_multiplier = 0.0675;
private double hitWindowGreat;
public OsuDifficultyCalculator(Ruleset ruleset, WorkingBeatmap beatmap)
public OsuDifficultyCalculator(Ruleset ruleset, IWorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}

View File

@ -208,7 +208,7 @@ namespace osu.Game.Rulesets.Osu
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetOsu };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(DifficultyAttributes attributes, ScoreInfo score) => new OsuPerformanceCalculator(this, attributes, score);