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Update DifficultyCalculator
to take an IWorkingBeatmap
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@ -79,7 +79,7 @@ namespace osu.Game.Tests.Testing
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public override IEnumerable<Mod> GetModsFor(ModType type) => Array.Empty<Mod>();
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public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null;
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null;
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => null;
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public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null;
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}
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private class TestRulesetConfigManager : IRulesetConfigManager
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