Refactor to avoid visual inconsistency for beatmaps with no leaderboard

This commit is contained in:
Andrei Zavatski
2020-02-22 03:40:59 +03:00
parent 894b50f955
commit 63006e8672
3 changed files with 49 additions and 45 deletions

View File

@ -4,10 +4,8 @@
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
@ -18,7 +16,6 @@ using osu.Game.Overlays.BeatmapSet.Scores;
using osu.Game.Overlays.Comments;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays
{
@ -44,7 +41,7 @@ namespace osu.Game.Overlays
{
OsuScrollContainer scroll;
Info info;
BeatmapSetCommentsContainer comments;
CommentsSection comments;
Children = new Drawable[]
{
@ -56,7 +53,7 @@ namespace osu.Game.Overlays
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = new ReverseChildIDFillFlowContainer<Section>
Child = new ReverseChildIDFillFlowContainer<BeatmapSetLayoutSection>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
@ -64,7 +61,7 @@ namespace osu.Game.Overlays
Spacing = new Vector2(0, 20),
Children = new[]
{
new Section
new BeatmapSetLayoutSection
{
Child = new ReverseChildIDFillFlowContainer<Drawable>
{
@ -78,17 +75,11 @@ namespace osu.Game.Overlays
}
},
},
new Section
new ScoresContainer
{
Child = new ScoresContainer
{
Beatmap = { BindTarget = Header.Picker.Beatmap }
}
Beatmap = { BindTarget = Header.Picker.Beatmap }
},
new Section
{
Child = comments = new BeatmapSetCommentsContainer()
}
comments = new CommentsSection()
},
},
},
@ -160,29 +151,16 @@ namespace osu.Game.Overlays
Show();
}
private class Section : Container
{
public Section()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Masking = true;
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.25f),
Type = EdgeEffectType.Shadow,
Radius = 3,
Offset = new Vector2(0f, 1f),
};
}
}
private class BeatmapSetCommentsContainer : CommentsContainer
private class CommentsSection : BeatmapSetLayoutSection
{
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
public BeatmapSetCommentsContainer()
public CommentsSection()
{
CommentsContainer comments;
Add(comments = new CommentsContainer());
BeatmapSet.BindValueChanged(beatmapSet =>
{
if (beatmapSet.NewValue?.OnlineBeatmapSetID.HasValue != true)
@ -192,7 +170,7 @@ namespace osu.Game.Overlays
else
{
Show();
ShowComments(CommentableType.Beatmapset, beatmapSet.NewValue.OnlineBeatmapSetID.Value);
comments.ShowComments(CommentableType.Beatmapset, beatmapSet.NewValue.OnlineBeatmapSetID.Value);
}
}, true);
}