Merge branch 'master' into beatmap-decoder-ruleset-store

This commit is contained in:
Dean Herbert
2022-02-18 16:52:33 +09:00
66 changed files with 716 additions and 566 deletions

View File

@ -73,9 +73,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
AddStep("add playlist item", () =>
{
SelectedRoom.Value.Playlist.Add(new PlaylistItem
SelectedRoom.Value.Playlist.Add(new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo)
{
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
RulesetID = new OsuRuleset().RulesetInfo.OnlineID
});
});
@ -90,9 +89,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
AddStep("add playlist item", () =>
{
SelectedRoom.Value.Playlist.Add(new PlaylistItem
SelectedRoom.Value.Playlist.Add(new PlaylistItem(new TestBeatmap(new TaikoRuleset().RulesetInfo).BeatmapInfo)
{
Beatmap = { Value = new TestBeatmap(new TaikoRuleset().RulesetInfo).BeatmapInfo },
RulesetID = new TaikoRuleset().RulesetInfo.OnlineID,
AllowedMods = new[] { new APIMod(new TaikoModSwap()) }
});
@ -113,9 +111,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("set playlist", () =>
{
SelectedRoom.Value.Playlist.Add(new PlaylistItem
SelectedRoom.Value.Playlist.Add(new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo)
{
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
RulesetID = new OsuRuleset().RulesetInfo.OnlineID
});
});
@ -128,9 +125,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
AddStep("set playlist", () =>
{
SelectedRoom.Value.Playlist.Add(new PlaylistItem
SelectedRoom.Value.Playlist.Add(new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First()).BeatmapInfo)
{
Beatmap = { Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First()).BeatmapInfo },
RulesetID = new OsuRuleset().RulesetInfo.OnlineID
});
});
@ -159,9 +155,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
AddStep("add playlist item with allowed mod", () =>
{
SelectedRoom.Value.Playlist.Add(new PlaylistItem
SelectedRoom.Value.Playlist.Add(new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo)
{
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
AllowedMods = new[] { new APIMod(new OsuModDoubleTime()) }
});