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Dummy beatmap has dummy ruleset
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@ -120,8 +120,7 @@ namespace osu.Game.Screens.Select
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}));
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//get statistics from the current ruleset.
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if (beatmapInfo.Ruleset != null)
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labels.AddRange(beatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
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labels.AddRange(beatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
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}
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PixelSnapping = true;
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