diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs index 6c4d9b20f7..c8cc864089 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneButtonSystem.cs @@ -9,7 +9,6 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Shapes; using osu.Game.Screens.Menu; -using osuTK; using osuTK.Graphics; namespace osu.Game.Tests.Visual.UserInterface @@ -43,25 +42,7 @@ namespace osu.Game.Tests.Visual.UserInterface buttons.SetOsuLogo(logo); foreach (var s in Enum.GetValues(typeof(ButtonSystemState)).OfType().Skip(1)) - AddStep($"State to {s}", () => - { - buttons.State = s; - - if (buttons.State == ButtonSystemState.EnteringMode) - { - buttons.FadeOut(400, Easing.InSine); - buttons.MoveTo(new Vector2(-800, 0), 400, Easing.InSine); - logo.FadeOut(300, Easing.InSine) - .ScaleTo(0.2f, 300, Easing.InSine); - } - else - { - buttons.FadeIn(400, Easing.OutQuint); - buttons.MoveTo(new Vector2(0), 400, Easing.OutQuint); - logo.FadeColour(Color4.White, 100, Easing.OutQuint); - logo.FadeIn(100, Easing.OutQuint); - } - }); + AddStep($"State to {s}", () => buttons.State = s); } } }