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Update usages of BufferedContainer
in line with framework changes
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@ -69,12 +69,11 @@ namespace osu.Game.Graphics.Sprites
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Children = new Drawable[]
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{
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new BufferedContainer
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new BufferedContainer(cachedFrameBuffer: true)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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BlurSigma = new Vector2(4),
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CacheDrawnFrameBuffer = true,
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RedrawOnScale = false,
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RelativeSizeAxes = Axes.Both,
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Blending = BlendingParameters.Additive,
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