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Update usages of BufferedContainer
in line with framework changes
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@ -393,6 +393,7 @@ namespace osu.Game.Screens.Menu
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public class OutlineTriangle : BufferedContainer
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{
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public OutlineTriangle(bool outlineOnly, float size)
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: base(cachedFrameBuffer: true)
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{
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Size = new Vector2(size);
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@ -414,7 +415,6 @@ namespace osu.Game.Screens.Menu
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}
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Blending = BlendingParameters.Additive;
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CacheDrawnFrameBuffer = true;
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}
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}
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}
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