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Better signify under construction screens in editor
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@ -1,52 +1,13 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Design
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{
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public class DesignScreen : EditorScreen
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{
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public DesignScreen()
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{
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Add(new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.35f
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},
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new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.5f
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},
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new Container
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{
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AutoSizeAxes = Axes.Both,
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Padding = new MarginPadding(20),
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Child = new OsuSpriteText { Text = "Design screen" }
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}
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}
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}
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}
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});
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Child = new ScreenWhiteBox.UnderConstructionMessage("Design mode");
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}
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}
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}
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