Expose Reconnect logic in HubClientConnector

This commit is contained in:
Dean Herbert
2022-05-26 18:02:50 +09:00
parent c524b665ad
commit 63dd9bd493
2 changed files with 26 additions and 13 deletions

View File

@ -30,5 +30,10 @@ namespace osu.Game.Online
/// Invoked whenever a new hub connection is built, to configure it before it's started.
/// </summary>
public Action<HubConnection>? ConfigureConnection { get; set; }
/// <summary>
/// Reconnect if already connected.
/// </summary>
void Reconnect();
}
}