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Expose Reconnect
logic in HubClientConnector
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@ -30,5 +30,10 @@ namespace osu.Game.Online
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/// Invoked whenever a new hub connection is built, to configure it before it's started.
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/// </summary>
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public Action<HubConnection>? ConfigureConnection { get; set; }
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/// <summary>
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/// Reconnect if already connected.
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/// </summary>
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void Reconnect();
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}
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}
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