From 63f66aa5fa9fa2c178910e6bb9f1a68de5e0a372 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 10 Dec 2019 15:25:03 +0300 Subject: [PATCH] Check by UserDimContainer.DimLevel instead --- .../Visual/Background/TestSceneUserDimContainer.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs index 8f71584b4d..910c462718 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs @@ -314,7 +314,7 @@ namespace osu.Game.Tests.Visual.Background config.BindWith(OsuSetting.BlurLevel, BlurLevel); } - public bool IsBackgroundDimmed() => ((FadeAccessibleBackground)Background).CurrentColour == OsuColour.Gray(1 - (float)DimLevel.Value); + public bool IsBackgroundDimmed() => ((FadeAccessibleBackground)Background).CurrentColour == OsuColour.Gray(1f - ((FadeAccessibleBackground)Background).CurrentDim); public bool IsBackgroundUndimmed() => ((FadeAccessibleBackground)Background).CurrentColour == Color4.White; @@ -404,6 +404,8 @@ namespace osu.Game.Tests.Visual.Background public float CurrentAlpha => dimmable.CurrentAlpha; + public float CurrentDim => dimmable.DimLevel; + public Vector2 CurrentBlur => Background.BlurSigma; private TestDimmableBackground dimmable; @@ -418,6 +420,8 @@ namespace osu.Game.Tests.Visual.Background { public Color4 CurrentColour => Content.Colour; public float CurrentAlpha => Content.Alpha; + + public new float DimLevel => base.DimLevel; } } }