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Merge pull request #8697 from smoogipoo/more-change-state-support
Add change state support to more Editor components
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@ -12,6 +12,7 @@ using osu.Game.Graphics;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Screens.Edit;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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@ -33,6 +34,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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private readonly Container marker;
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private readonly Drawable markerRing;
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[Resolved(CanBeNull = true)]
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private IEditorChangeHandler changeHandler { get; set; }
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[Resolved(CanBeNull = true)]
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private IDistanceSnapProvider snapProvider { get; set; }
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@ -137,7 +141,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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protected override bool OnClick(ClickEvent e) => RequestSelection != null;
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protected override bool OnDragStart(DragStartEvent e) => e.Button == MouseButton.Left;
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protected override bool OnDragStart(DragStartEvent e)
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{
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if (e.Button == MouseButton.Left)
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{
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changeHandler?.BeginChange();
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return true;
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}
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return false;
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}
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protected override void OnDrag(DragEvent e)
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{
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@ -158,6 +171,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
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ControlPoint.Position.Value += e.Delta;
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}
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protected override void OnDragEnd(DragEndEvent e) => changeHandler?.EndChange();
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/// <summary>
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/// Updates the state of the circular control point marker.
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/// </summary>
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@ -38,6 +38,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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[Resolved(CanBeNull = true)]
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private EditorBeatmap editorBeatmap { get; set; }
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[Resolved(CanBeNull = true)]
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private IEditorChangeHandler changeHandler { get; set; }
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public SliderSelectionBlueprint(DrawableSlider slider)
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: base(slider)
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{
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@ -92,7 +95,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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private int? placementControlPointIndex;
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protected override bool OnDragStart(DragStartEvent e) => placementControlPointIndex != null;
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protected override bool OnDragStart(DragStartEvent e)
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{
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if (placementControlPointIndex != null)
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{
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changeHandler?.BeginChange();
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return true;
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}
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return false;
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}
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protected override void OnDrag(DragEvent e)
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{
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@ -103,7 +115,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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protected override void OnDragEnd(DragEndEvent e)
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{
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placementControlPointIndex = null;
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if (placementControlPointIndex != null)
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{
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placementControlPointIndex = null;
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changeHandler?.EndChange();
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}
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}
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private BindableList<PathControlPoint> controlPoints => HitObject.Path.ControlPoints;
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