Make Playfield.HitObjects internal to playfields.

Because not all playfields will be using this.
This commit is contained in:
smoogipooo
2017-05-11 14:43:57 +09:00
parent ab58acad81
commit 6445bea864
2 changed files with 9 additions and 4 deletions

View File

@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.UI
/// <summary>
/// The HitObjects contained in this Playfield.
/// </summary>
public HitObjectContainer<DrawableHitObject<TObject, TJudgement>> HitObjects;
protected HitObjectContainer<DrawableHitObject<TObject, TJudgement>> HitObjects;
internal Container<Drawable> ScaledContent;