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Make Playfield.HitObjects internal to playfields.
Because not all playfields will be using this.
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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.UI
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/// <summary>
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/// The HitObjects contained in this Playfield.
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/// </summary>
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public HitObjectContainer<DrawableHitObject<TObject, TJudgement>> HitObjects;
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protected HitObjectContainer<DrawableHitObject<TObject, TJudgement>> HitObjects;
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internal Container<Drawable> ScaledContent;
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