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https://github.com/osukey/osukey.git
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Update framework
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8f909354bf
commit
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@ -1 +1 @@
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Subproject commit 3ad1dd52ae511b816fb928f70ef811ec605c5c18
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Subproject commit 63a4ff05939bcb511a9f18d52dba1ceff99a1cd3
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@ -86,6 +86,6 @@ namespace osu.Game.Overlays.Chat
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}
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}
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}
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}
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private void scrollToEnd() => Scheduler.AddDelayed(() => scroll.ScrollToEnd(), 50);
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private void scrollToEnd() => ScheduleAfterChildren(() => scroll.ScrollToEnd());
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}
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}
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}
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}
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@ -80,7 +80,7 @@ namespace osu.Game.Overlays.Mods
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backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing);
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backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing);
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backgroundIcon.Icon = modAfter.Icon;
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backgroundIcon.Icon = modAfter.Icon;
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using (iconsContainer.BeginDelayedSequence(mod_switch_duration, true))
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using (BeginDelayedSequence(mod_switch_duration, true))
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{
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{
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foregroundIcon.RotateTo(-rotate_angle * direction);
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foregroundIcon.RotateTo(-rotate_angle * direction);
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foregroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
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foregroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
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@ -88,7 +88,7 @@ namespace osu.Game.Overlays.Mods
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backgroundIcon.RotateTo(rotate_angle * direction);
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backgroundIcon.RotateTo(rotate_angle * direction);
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backgroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
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backgroundIcon.RotateTo(0f, mod_switch_duration, mod_switch_easing);
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iconsContainer.Schedule(() => displayMod(modAfter));
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Schedule(() => displayMod(modAfter));
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}
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}
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}
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}
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@ -25,13 +25,13 @@ namespace osu.Game.Screens.Edit
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protected override void OnEntering(Screen last)
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protected override void OnEntering(Screen last)
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{
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{
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base.OnEntering(last);
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base.OnEntering(last);
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Background.Schedule(() => Background.FadeColour(Color4.DarkGray, 500));
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Background.FadeColour(Color4.DarkGray, 500);
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Beatmap?.Track?.Stop();
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Beatmap?.Track?.Stop();
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}
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}
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protected override bool OnExiting(Screen next)
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protected override bool OnExiting(Screen next)
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{
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{
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Background.Schedule(() => Background.FadeColour(Color4.White, 500));
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Background.FadeColour(Color4.White, 500);
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Beatmap?.Track?.Start();
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Beatmap?.Track?.Start();
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return base.OnExiting(next);
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return base.OnExiting(next);
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}
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}
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@ -24,12 +24,12 @@ namespace osu.Game.Screens.Multiplayer
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{
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{
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base.OnEntering(last);
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base.OnEntering(last);
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Background.Schedule(() => Background.FadeColour(Color4.DarkGray, 500));
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Background.FadeColour(Color4.DarkGray, 500);
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}
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}
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protected override bool OnExiting(Screen next)
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protected override bool OnExiting(Screen next)
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{
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{
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Background.Schedule(() => Background.FadeColour(Color4.White, 500));
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Background.FadeColour(Color4.White, 500);
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return base.OnExiting(next);
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return base.OnExiting(next);
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}
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}
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}
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}
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