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Remove all RequiredTypes usages
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@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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@ -18,13 +17,6 @@ namespace osu.Game.Tests.Visual.Gameplay
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return new FailPlayer();
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}
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(TestSceneAllRulesetPlayers),
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typeof(TestPlayer),
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typeof(Player),
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};
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protected override void AddCheckSteps()
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{
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AddUntilStep("wait for fail", () => Player.HasFailed);
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