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Add sample lifetime constraints for taiko
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@ -22,6 +22,9 @@ namespace osu.Game.Skinning
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[Resolved]
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private ISampleStore samples { get; set; }
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public override bool RemoveWhenNotAlive => false;
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public override bool RemoveCompletedTransforms => false;
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public SkinnableSound(ISampleInfo hitSamples)
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: this(new[] { hitSamples })
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{
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