Instantiate HitRenderer with WorkingBeatmap.

This commit is contained in:
smoogipooo
2017-03-12 18:03:13 +09:00
parent b47c9e808e
commit 64aab090d5
12 changed files with 37 additions and 15 deletions

View File

@ -55,9 +55,9 @@ namespace osu.Game.Modes.UI
private Container content;
protected HitRenderer(Beatmap beatmap)
protected HitRenderer(WorkingBeatmap beatmap)
{
Beatmap = CreateBeatmapConverter().Convert(beatmap);
Beatmap = CreateBeatmapConverter().Convert(beatmap.Beatmap);
RelativeSizeAxes = Axes.Both;