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Instantiate HitRenderer with WorkingBeatmap.
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@ -11,7 +11,7 @@ namespace osu.Game.Modes.Taiko.UI
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{
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public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
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{
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public TaikoHitRenderer(Beatmap beatmap)
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public TaikoHitRenderer(WorkingBeatmap beatmap)
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: base(beatmap)
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{
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}
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