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Use Colour instead of ColourInfo
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@ -96,7 +96,7 @@ namespace osu.Game.Graphics.UserInterface
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protected override bool OnClick(Framework.Input.InputState state)
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{
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didClick = true;
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colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, EasingTypes.In);
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colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In);
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flash();
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this.Delay(click_duration).Schedule(delegate {
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@ -110,10 +110,10 @@ namespace osu.Game.Graphics.UserInterface
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protected override bool OnHover(Framework.Input.InputState state)
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{
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spriteText.TransformSpacingTo(hoverSpacing, hover_duration, EasingTypes.OutElastic);
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spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
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colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
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glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
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colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic);
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glowContainer.FadeIn(glow_fade_duration, Easing.Out);
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base.OnHover(state);
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return true;
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}
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@ -122,9 +122,9 @@ namespace osu.Game.Graphics.UserInterface
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{
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if (!didClick)
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{
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colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, EasingTypes.OutElastic);
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spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, EasingTypes.OutElastic);
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glowContainer.FadeOut(glow_fade_duration, EasingTypes.Out);
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colourContainer.ResizeTo(new Vector2(0.8f, 1f), hover_duration, Easing.OutElastic);
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spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);
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glowContainer.FadeOut(glow_fade_duration, Easing.Out);
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}
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didClick = false;
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@ -148,9 +148,9 @@ namespace osu.Game.Graphics.UserInterface
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private void updateGlow()
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{
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leftGlow.ColourInfo = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour);
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leftGlow.Colour = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour);
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centerGlow.Colour = ButtonColour;
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rightGlow.ColourInfo = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
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rightGlow.Colour = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
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}
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public DialogButton()
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