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Restore IsLoaded check
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@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Catch.UI
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// this is required to make this run after the last caught fruit runs UpdateState at least once.
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// TODO: find a better alternative
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if (lastPlateableFruit.LoadState > LoadState.Ready)
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if (lastPlateableFruit.IsLoaded)
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action();
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else
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lastPlateableFruit.OnLoadComplete = _ => action();
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