Merge branch 'master' into page-selector

This commit is contained in:
Dean Herbert
2019-12-05 14:31:19 +09:00
committed by GitHub
760 changed files with 20870 additions and 8600 deletions

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@ -10,14 +10,16 @@ using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface
{
public class BackButton : VisibilityContainer, IKeyBindingHandler<GlobalAction>
public class BackButton : VisibilityContainer
{
public Action Action;
private readonly TwoLayerButton button;
public BackButton()
public BackButton(Receptor receptor)
{
receptor.OnBackPressed = () => button.Click();
Size = TwoLayerButton.SIZE_EXTENDED;
Child = button = new TwoLayerButton
@ -37,19 +39,6 @@ namespace osu.Game.Graphics.UserInterface
button.HoverColour = colours.PinkDark;
}
public bool OnPressed(GlobalAction action)
{
if (action == GlobalAction.Back)
{
Action?.Invoke();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
protected override void PopIn()
{
button.MoveToX(0, 400, Easing.OutQuint);
@ -61,5 +50,24 @@ namespace osu.Game.Graphics.UserInterface
button.MoveToX(-TwoLayerButton.SIZE_EXTENDED.X / 2, 400, Easing.OutQuint);
button.FadeOut(400, Easing.OutQuint);
}
public class Receptor : Drawable, IKeyBindingHandler<GlobalAction>
{
public Action OnBackPressed;
public bool OnPressed(GlobalAction action)
{
switch (action)
{
case GlobalAction.Back:
OnBackPressed?.Invoke();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
}
}
}

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@ -1,12 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using System;
namespace osu.Game.Graphics.UserInterface
{
@ -29,7 +29,7 @@ namespace osu.Game.Graphics.UserInterface
get => length;
set
{
length = MathHelper.Clamp(value, 0, 1);
length = Math.Clamp(value, 0, 1);
updateBarLength();
}
}

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@ -6,16 +6,17 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.Color4Extensions;
using osuTK;
namespace osu.Game.Graphics.UserInterface
{
public class DimmedLoadingLayer : VisibilityContainer
public class DimmedLoadingLayer : OverlayContainer
{
private const float transition_duration = 250;
private readonly LoadingAnimation loading;
public DimmedLoadingLayer()
public DimmedLoadingLayer(float dimAmount = 0.5f, float iconScale = 1f)
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
@ -23,9 +24,9 @@ namespace osu.Game.Graphics.UserInterface
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.5f),
Colour = Color4.Black.Opacity(dimAmount),
},
loading = new LoadingAnimation(),
loading = new LoadingAnimation { Scale = new Vector2(iconScale) },
};
}

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@ -0,0 +1,133 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public class DrawableOsuMenuItem : Menu.DrawableMenuItem
{
public const int MARGIN_HORIZONTAL = 17;
public const int MARGIN_VERTICAL = 4;
private const int text_size = 17;
private const int transition_length = 80;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
private TextContainer text;
public DrawableOsuMenuItem(MenuItem item)
: base(item)
{
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleHover = audio.Samples.Get(@"UI/generic-hover");
sampleClick = audio.Samples.Get(@"UI/generic-select");
BackgroundColour = Color4.Transparent;
BackgroundColourHover = OsuColour.FromHex(@"172023");
updateTextColour();
}
private void updateTextColour()
{
switch ((Item as OsuMenuItem)?.Type)
{
default:
case MenuItemType.Standard:
text.Colour = Color4.White;
break;
case MenuItemType.Destructive:
text.Colour = Color4.Red;
break;
case MenuItemType.Highlighted:
text.Colour = OsuColour.FromHex(@"ffcc22");
break;
}
}
protected override bool OnHover(HoverEvent e)
{
sampleHover.Play();
text.BoldText.FadeIn(transition_length, Easing.OutQuint);
text.NormalText.FadeOut(transition_length, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
text.BoldText.FadeOut(transition_length, Easing.OutQuint);
text.NormalText.FadeIn(transition_length, Easing.OutQuint);
base.OnHoverLost(e);
}
protected override bool OnClick(ClickEvent e)
{
sampleClick.Play();
return base.OnClick(e);
}
protected sealed override Drawable CreateContent() => text = CreateTextContainer();
protected virtual TextContainer CreateTextContainer() => new TextContainer();
protected class TextContainer : Container, IHasText
{
public string Text
{
get => NormalText.Text;
set
{
NormalText.Text = value;
BoldText.Text = value;
}
}
public readonly SpriteText NormalText;
public readonly SpriteText BoldText;
public TextContainer()
{
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
NormalText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: text_size),
Margin = new MarginPadding { Horizontal = MARGIN_HORIZONTAL, Vertical = MARGIN_VERTICAL },
},
BoldText = new OsuSpriteText
{
AlwaysPresent = true,
Alpha = 0,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold),
Margin = new MarginPadding { Horizontal = MARGIN_HORIZONTAL, Vertical = MARGIN_VERTICAL },
}
};
}
}
}
}

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@ -0,0 +1,72 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osuTK;
namespace osu.Game.Graphics.UserInterface
{
public class DrawableStatefulMenuItem : DrawableOsuMenuItem
{
protected new StatefulMenuItem Item => (StatefulMenuItem)base.Item;
public DrawableStatefulMenuItem(StatefulMenuItem item)
: base(item)
{
}
protected override TextContainer CreateTextContainer() => new ToggleTextContainer(Item);
private class ToggleTextContainer : TextContainer
{
private readonly StatefulMenuItem menuItem;
private readonly Bindable<object> state;
private readonly SpriteIcon stateIcon;
public ToggleTextContainer(StatefulMenuItem menuItem)
{
this.menuItem = menuItem;
state = menuItem.State.GetBoundCopy();
Add(stateIcon = new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(10),
Margin = new MarginPadding { Horizontal = MARGIN_HORIZONTAL },
AlwaysPresent = true,
});
}
protected override void LoadComplete()
{
base.LoadComplete();
state.BindValueChanged(updateState, true);
}
protected override void Update()
{
base.Update();
// Todo: This is bad. This can maybe be done better with a refactor of DrawableOsuMenuItem.
stateIcon.X = BoldText.DrawWidth + 10;
}
private void updateState(ValueChangedEvent<object> state)
{
var icon = menuItem.GetIconForState(state.NewValue);
if (icon == null)
stateIcon.Alpha = 0;
else
{
stateIcon.Alpha = 1;
stateIcon.Icon = icon.Value;
}
}
}
}
}

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@ -2,22 +2,20 @@
// See the LICENCE file in the repository root for full licence text.
using osuTK.Graphics;
using System;
using osu.Framework.Allocation;
using osu.Framework.Input.Events;
using osu.Framework.Platform;
using osu.Game.Input.Bindings;
using osuTK.Input;
using osu.Framework.Input.Bindings;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// A textbox which holds focus eagerly.
/// </summary>
public class FocusedTextBox : OsuTextBox
public class FocusedTextBox : OsuTextBox, IKeyBindingHandler<GlobalAction>
{
public Action Exit;
private bool focus;
private bool allowImmediateFocus => host?.OnScreenKeyboardOverlapsGameWindow != true;
@ -63,12 +61,12 @@ namespace osu.Game.Graphics.UserInterface
if (!HasFocus) return false;
if (e.Key == Key.Escape)
return false; // disable the framework-level handling of escape key for confority (we use GlobalAction.Back).
return false; // disable the framework-level handling of escape key for conformity (we use GlobalAction.Back).
return base.OnKeyDown(e);
}
public override bool OnPressed(GlobalAction action)
public bool OnPressed(GlobalAction action)
{
if (action == GlobalAction.Back)
{
@ -79,14 +77,10 @@ namespace osu.Game.Graphics.UserInterface
}
}
return base.OnPressed(action);
return false;
}
protected override void KillFocus()
{
base.KillFocus();
Exit?.Invoke();
}
public bool OnReleased(GlobalAction action) => false;
public override bool RequestsFocus => HoldFocus;
}

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@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;

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@ -9,6 +9,7 @@ using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Framework.Threading;
namespace osu.Game.Graphics.UserInterface
{
@ -20,6 +21,11 @@ namespace osu.Game.Graphics.UserInterface
{
private SampleChannel sampleHover;
/// <summary>
/// Length of debounce for hover sound playback, in milliseconds. Default is 50ms.
/// </summary>
public double HoverDebounceTime { get; set; } = 50;
protected readonly HoverSampleSet SampleSet;
public HoverSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal)
@ -28,9 +34,17 @@ namespace osu.Game.Graphics.UserInterface
RelativeSizeAxes = Axes.Both;
}
private ScheduledDelegate playDelegate;
protected override bool OnHover(HoverEvent e)
{
sampleHover?.Play();
playDelegate?.Cancel();
if (HoverDebounceTime <= 0)
sampleHover?.Play();
else
playDelegate = Scheduler.AddDelayed(() => sampleHover?.Play(), HoverDebounceTime);
return base.OnHover(e);
}

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@ -16,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
private Color4? iconColour;
/// <summary>
/// The icon colour. This does not affect <see cref="IconButton.Colour"/>.
/// The icon colour. This does not affect <see cref="Drawable.Colour">Colour</see>.
/// </summary>
public Color4 IconColour
{
@ -49,7 +49,7 @@ namespace osu.Game.Graphics.UserInterface
}
/// <summary>
/// The icon scale. This does not affect <see cref="IconButton.Scale"/>.
/// The icon scale. This does not affect <see cref="Drawable.Scale">Scale</see>.
/// </summary>
public Vector2 IconScale
{

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@ -0,0 +1,85 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Graphics.UserInterface
{
public abstract class LoadingButton : OsuHoverContainer
{
private bool isLoading;
public bool IsLoading
{
get => isLoading;
set
{
isLoading = value;
Enabled.Value = !isLoading;
if (value)
{
loading.Show();
OnLoadStarted();
}
else
{
loading.Hide();
OnLoadFinished();
}
}
}
public Vector2 LoadingAnimationSize
{
get => loading.Size;
set => loading.Size = value;
}
private readonly LoadingAnimation loading;
protected LoadingButton()
{
AddRange(new[]
{
CreateContent(),
loading = new LoadingAnimation
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(12)
}
});
}
protected override bool OnClick(ClickEvent e)
{
if (!Enabled.Value)
return false;
try
{
return base.OnClick(e);
}
finally
{
// run afterwards as this will disable this button.
IsLoading = true;
}
}
protected virtual void OnLoadStarted()
{
}
protected virtual void OnLoadFinished()
{
}
protected abstract Drawable CreateContent();
}
}

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@ -1,10 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
@ -19,53 +21,106 @@ namespace osu.Game.Graphics.UserInterface
/// </summary>
public class OsuButton : Button
{
private Box hover;
public string Text
{
get => SpriteText?.Text;
set
{
if (SpriteText != null)
SpriteText.Text = value;
}
}
public OsuButton()
private Color4? backgroundColour;
public Color4 BackgroundColour
{
set
{
backgroundColour = value;
Background.FadeColour(value);
}
}
protected override Container<Drawable> Content { get; }
protected Box Hover;
protected Box Background;
protected SpriteText SpriteText;
public OsuButton(HoverSampleSet? hoverSounds = HoverSampleSet.Loud)
{
Height = 40;
Content.Masking = true;
Content.CornerRadius = 5;
AddInternal(Content = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true,
CornerRadius = 5,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Background = new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
},
Hover = new Box
{
Alpha = 0,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Colour = Color4.White.Opacity(.1f),
Blending = BlendingParameters.Additive,
Depth = float.MinValue
},
SpriteText = CreateText(),
}
});
if (hoverSounds.HasValue)
AddInternal(new HoverClickSounds(hoverSounds.Value));
Enabled.BindValueChanged(enabledChanged, true);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = colours.BlueDark;
AddRange(new Drawable[]
{
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
Colour = Color4.White.Opacity(0.1f),
Alpha = 0,
Depth = -1
},
new HoverClickSounds(HoverSampleSet.Loud),
});
if (backgroundColour == null)
BackgroundColour = colours.BlueDark;
Enabled.ValueChanged += enabledChanged;
Enabled.TriggerChange();
}
private void enabledChanged(ValueChangedEvent<bool> e)
protected override bool OnClick(ClickEvent e)
{
this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
if (Enabled.Value)
{
Debug.Assert(backgroundColour != null);
Background.FlashColour(backgroundColour.Value, 200);
}
return base.OnClick(e);
}
protected override bool OnHover(HoverEvent e)
{
hover.FadeIn(200);
if (Enabled.Value)
Hover.FadeIn(200, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
hover.FadeOut(200);
base.OnHoverLost(e);
Hover.FadeOut(300);
}
protected override bool OnMouseDown(MouseDownEvent e)
@ -80,12 +135,17 @@ namespace osu.Game.Graphics.UserInterface
return base.OnMouseUp(e);
}
protected override SpriteText CreateText() => new OsuSpriteText
protected virtual SpriteText CreateText() => new OsuSpriteText
{
Depth = -1,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Font = OsuFont.GetFont(weight: FontWeight.Bold)
};
private void enabledChanged(ValueChangedEvent<bool> e)
{
this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
}
}
}

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@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface
{
@ -35,5 +36,7 @@ namespace osu.Game.Graphics.UserInterface
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint);
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint);
protected override Menu CreateSubMenu() => new OsuContextMenu();
}
}

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@ -1,18 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Graphics.UserInterface
@ -45,7 +39,16 @@ namespace osu.Game.Graphics.UserInterface
}
}
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuMenuItem(item);
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item)
{
switch (item)
{
case StatefulMenuItem stateful:
return new DrawableStatefulMenuItem(stateful);
}
return new DrawableOsuMenuItem(item);
}
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
@ -53,122 +56,5 @@ namespace osu.Game.Graphics.UserInterface
{
Anchor = Direction == Direction.Horizontal ? Anchor.BottomLeft : Anchor.TopRight
};
protected class DrawableOsuMenuItem : DrawableMenuItem
{
private const int margin_horizontal = 17;
private const int text_size = 17;
private const int transition_length = 80;
public const int MARGIN_VERTICAL = 4;
private SampleChannel sampleClick;
private SampleChannel sampleHover;
private TextContainer text;
public DrawableOsuMenuItem(MenuItem item)
: base(item)
{
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleHover = audio.Samples.Get(@"UI/generic-hover");
sampleClick = audio.Samples.Get(@"UI/generic-select");
BackgroundColour = Color4.Transparent;
BackgroundColourHover = OsuColour.FromHex(@"172023");
updateTextColour();
}
private void updateTextColour()
{
switch ((Item as OsuMenuItem)?.Type)
{
default:
case MenuItemType.Standard:
text.Colour = Color4.White;
break;
case MenuItemType.Destructive:
text.Colour = Color4.Red;
break;
case MenuItemType.Highlighted:
text.Colour = OsuColour.FromHex(@"ffcc22");
break;
}
}
protected override bool OnHover(HoverEvent e)
{
sampleHover.Play();
text.BoldText.FadeIn(transition_length, Easing.OutQuint);
text.NormalText.FadeOut(transition_length, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
text.BoldText.FadeOut(transition_length, Easing.OutQuint);
text.NormalText.FadeIn(transition_length, Easing.OutQuint);
base.OnHoverLost(e);
}
protected override bool OnClick(ClickEvent e)
{
sampleClick.Play();
return base.OnClick(e);
}
protected sealed override Drawable CreateContent() => text = CreateTextContainer();
protected virtual TextContainer CreateTextContainer() => new TextContainer();
protected class TextContainer : Container, IHasText
{
public string Text
{
get => NormalText.Text;
set
{
NormalText.Text = value;
BoldText.Text = value;
}
}
public readonly SpriteText NormalText;
public readonly SpriteText BoldText;
public TextContainer()
{
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
NormalText = new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: text_size),
Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
},
BoldText = new OsuSpriteText
{
AlwaysPresent = true,
Alpha = 0,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold),
Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
}
};
}
}
}
}
}

View File

@ -11,9 +11,8 @@ namespace osu.Game.Graphics.UserInterface
public readonly MenuItemType Type;
public OsuMenuItem(string text, MenuItemType type = MenuItemType.Standard)
: base(text)
: this(text, type, null)
{
Type = type;
}
public OsuMenuItem(string text, MenuItemType type, Action action)

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@ -17,7 +17,7 @@ using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip, IHasAccentColour
where T : struct, IEquatable<T>, IComparable, IConvertible
where T : struct, IEquatable<T>, IComparable<T>, IConvertible
{
/// <summary>
/// Maximum number of decimal digits to be displayed in the tooltip.
@ -151,18 +151,18 @@ namespace osu.Game.Graphics.UserInterface
private void updateTooltipText(T value)
{
if (CurrentNumber.IsInteger)
TooltipText = ((int)Convert.ChangeType(value, typeof(int))).ToString("N0");
TooltipText = value.ToInt32(NumberFormatInfo.InvariantInfo).ToString("N0");
else
{
double floatValue = (double)Convert.ChangeType(value, typeof(double));
double floatMinValue = (double)Convert.ChangeType(CurrentNumber.MinValue, typeof(double));
double floatMaxValue = (double)Convert.ChangeType(CurrentNumber.MaxValue, typeof(double));
double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo);
double floatMinValue = CurrentNumber.MinValue.ToDouble(NumberFormatInfo.InvariantInfo);
double floatMaxValue = CurrentNumber.MaxValue.ToDouble(NumberFormatInfo.InvariantInfo);
if (floatMaxValue == 1 && floatMinValue >= -1)
TooltipText = floatValue.ToString("P0");
else
{
var decimalPrecision = normalise((decimal)Convert.ChangeType(CurrentNumber.Precision, typeof(decimal)), max_decimal_digits);
var decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits);
// Find the number of significant digits (we could have less than 5 after normalize())
var significantDigits = findPrecision(decimalPrecision);
@ -175,9 +175,9 @@ namespace osu.Game.Graphics.UserInterface
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
leftBox.Scale = new Vector2(MathHelper.Clamp(
leftBox.Scale = new Vector2(Math.Clamp(
Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
rightBox.Scale = new Vector2(MathHelper.Clamp(
rightBox.Scale = new Vector2(Math.Clamp(
DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
}

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@ -32,7 +32,7 @@ namespace osu.Game.Graphics.UserInterface
protected virtual float StripHeight() => 1;
/// <summary>
/// Whether entries should be automatically populated if <see cref="T"/> is an <see cref="Enum"/> type.
/// Whether entries should be automatically populated if <typeparamref name="T"/> is an <see cref="Enum"/> type.
/// </summary>
protected virtual bool AddEnumEntriesAutomatically => true;
@ -51,8 +51,10 @@ namespace osu.Game.Graphics.UserInterface
});
if (isEnumType && AddEnumEntriesAutomatically)
{
foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
}
}
[BackgroundDependencyLoader]
@ -97,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface
// dont bother calculating if the strip is invisible
if (strip.Colour.MaxAlpha > 0)
strip.Width = Interpolation.ValueAt(MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
strip.Width = Interpolation.ValueAt(Math.Clamp(Clock.ElapsedFrameTime, 0, 1000), strip.Width, StripWidth(), 0, 500, Easing.OutQuint);
}
public class OsuTabItem : TabItem<T>, IHasAccentColour

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@ -8,13 +8,11 @@ using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Input.Bindings;
namespace osu.Game.Graphics.UserInterface
{
public class OsuTextBox : TextBox, IKeyBindingHandler<GlobalAction>
public class OsuTextBox : TextBox
{
protected override float LeftRightPadding => 10;
@ -57,18 +55,5 @@ namespace osu.Game.Graphics.UserInterface
}
protected override Drawable GetDrawableCharacter(char c) => new OsuSpriteText { Text = c.ToString(), Font = OsuFont.GetFont(size: CalculatedTextSize) };
public virtual bool OnPressed(GlobalAction action)
{
if (action == GlobalAction.Back)
{
KillFocus();
return true;
}
return false;
}
public bool OnReleased(GlobalAction action) => false;
}
}

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@ -41,7 +41,7 @@ namespace osu.Game.Graphics.UserInterface
public override void Increment(double amount)
{
Current.Value = Current.Value + amount;
Current.Value += amount;
}
}
}

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@ -43,16 +43,19 @@ namespace osu.Game.Graphics.UserInterface
protected override string FormatCount(double count)
{
string format = new string('0', (int)LeadingZeroes);
if (UseCommaSeparator)
{
for (int i = format.Length - 3; i > 0; i -= 3)
format = format.Insert(i, @",");
}
return ((long)count).ToString(format);
}
public override void Increment(double amount)
{
Current.Value = Current.Value + amount;
Current.Value += amount;
}
}
}

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@ -14,8 +14,6 @@ namespace osu.Game.Graphics.UserInterface
{
protected virtual bool AllowCommit => false;
public override bool HandleLeftRightArrows => false;
public SearchTextBox()
{
Height = 35;
@ -37,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
public override bool OnPressed(PlatformAction action)
{
// Shift+delete is handled via PlatformAction on macOS. this is not so useful in the context of a SearchTextBox
// as we do not allow arrow key navigation in the first place (ie. the care should always be at the end of text)
// as we do not allow arrow key navigation in the first place (ie. the caret should always be at the end of text)
// Avoid handling it here to allow other components to potentially consume the shortcut.
if (action.ActionType == PlatformActionType.CharNext && action.ActionMethod == PlatformActionMethod.Delete)
return false;

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@ -0,0 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// A <see cref="SearchTextBox"/> which does not handle left/right arrow keys for seeking.
/// </summary>
public class SeekLimitedSearchTextBox : SearchTextBox
{
public override bool HandleLeftRightArrows => false;
}
}

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@ -0,0 +1,96 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
using System.Collections.Generic;
namespace osu.Game.Graphics.UserInterface
{
public class ShowMoreButton : LoadingButton
{
private const int duration = 200;
private Color4 chevronIconColour;
protected Color4 ChevronIconColour
{
get => chevronIconColour;
set => chevronIconColour = leftChevron.Colour = rightChevron.Colour = value;
}
public string Text
{
get => text.Text;
set => text.Text = value;
}
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
private ChevronIcon leftChevron;
private ChevronIcon rightChevron;
private SpriteText text;
private Box background;
private FillFlowContainer textContainer;
public ShowMoreButton()
{
AutoSizeAxes = Axes.Both;
}
protected override Drawable CreateContent() => new CircularContainer
{
Masking = true,
Size = new Vector2(140, 30),
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
textContainer = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(7),
Children = new Drawable[]
{
leftChevron = new ChevronIcon(),
text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
Text = "show more".ToUpper(),
},
rightChevron = new ChevronIcon(),
}
}
}
};
protected override void OnLoadStarted() => textContainer.FadeOut(duration, Easing.OutQuint);
protected override void OnLoadFinished() => textContainer.FadeIn(duration, Easing.OutQuint);
private class ChevronIcon : SpriteIcon
{
private const int icon_size = 8;
public ChevronIcon()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(icon_size);
Icon = FontAwesome.Solid.ChevronDown;
}
}
}
}

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@ -33,7 +33,7 @@ namespace osu.Game.Graphics.UserInterface
public override void Increment(int amount)
{
Current.Value = Current.Value + amount;
Current.Value += amount;
}
}
}

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@ -0,0 +1,105 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// An <see cref="OsuMenuItem"/> which contains and displays a state.
/// </summary>
public abstract class StatefulMenuItem : OsuMenuItem
{
/// <summary>
/// The current state that should be displayed.
/// </summary>
public readonly Bindable<object> State = new Bindable<object>();
/// <summary>
/// Creates a new <see cref="StatefulMenuItem"/>.
/// </summary>
/// <param name="text">The text to display.</param>
/// <param name="changeStateFunc">A function that mutates a state to another state after this <see cref="StatefulMenuItem"/> is pressed.</param>
/// <param name="type">The type of action which this <see cref="StatefulMenuItem"/> performs.</param>
protected StatefulMenuItem(string text, Func<object, object> changeStateFunc, MenuItemType type = MenuItemType.Standard)
: this(text, changeStateFunc, type, null)
{
}
/// <summary>
/// Creates a new <see cref="StatefulMenuItem"/>.
/// </summary>
/// <param name="text">The text to display.</param>
/// <param name="changeStateFunc">A function that mutates a state to another state after this <see cref="StatefulMenuItem"/> is pressed.</param>
/// <param name="type">The type of action which this <see cref="StatefulMenuItem"/> performs.</param>
/// <param name="action">A delegate to be invoked when this <see cref="StatefulMenuItem"/> is pressed.</param>
protected StatefulMenuItem(string text, Func<object, object> changeStateFunc, MenuItemType type, Action<object> action)
: base(text, type)
{
Action.Value = () =>
{
State.Value = changeStateFunc?.Invoke(State.Value) ?? State.Value;
action?.Invoke(State.Value);
};
}
/// <summary>
/// Retrieves the icon to be displayed for a state.
/// </summary>
/// <param name="state">The state to retrieve the relevant icon for.</param>
/// <returns>The icon to be displayed for <paramref name="state"/>.</returns>
public abstract IconUsage? GetIconForState(object state);
}
public abstract class StatefulMenuItem<T> : StatefulMenuItem
where T : struct
{
/// <summary>
/// The current state that should be displayed.
/// </summary>
public new readonly Bindable<T> State = new Bindable<T>();
/// <summary>
/// Creates a new <see cref="StatefulMenuItem"/>.
/// </summary>
/// <param name="text">The text to display.</param>
/// <param name="changeStateFunc">A function that mutates a state to another state after this <see cref="StatefulMenuItem"/> is pressed.</param>
/// <param name="type">The type of action which this <see cref="StatefulMenuItem"/> performs.</param>
protected StatefulMenuItem(string text, Func<T, T> changeStateFunc, MenuItemType type = MenuItemType.Standard)
: this(text, changeStateFunc, type, null)
{
}
/// <summary>
/// Creates a new <see cref="StatefulMenuItem"/>.
/// </summary>
/// <param name="text">The text to display.</param>
/// <param name="changeStateFunc">A function that mutates a state to another state after this <see cref="StatefulMenuItem"/> is pressed.</param>
/// <param name="type">The type of action which this <see cref="StatefulMenuItem"/> performs.</param>
/// <param name="action">A delegate to be invoked when this <see cref="StatefulMenuItem"/> is pressed.</param>
protected StatefulMenuItem(string text, Func<T, T> changeStateFunc, MenuItemType type, Action<T> action)
: base(text, o => changeStateFunc?.Invoke((T)o) ?? o, type, o => action?.Invoke((T)o))
{
base.State.BindValueChanged(state =>
{
if (state.NewValue == null)
base.State.Value = default(T);
State.Value = (T)base.State.Value;
}, true);
State.BindValueChanged(state => base.State.Value = state.NewValue);
}
public sealed override IconUsage? GetIconForState(object state) => GetIconForState((T)state);
/// <summary>
/// Retrieves the icon to be displayed for a state.
/// </summary>
/// <param name="state">The state to retrieve the relevant icon for.</param>
/// <returns>The icon to be displayed for <paramref name="state"/>.</returns>
public abstract IconUsage? GetIconForState(T state);
}
}

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@ -0,0 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// An on/off state with an extra indeterminate state.
/// </summary>
public enum TernaryState
{
/// <summary>
/// The current state is false.
/// </summary>
False,
/// <summary>
/// The current state is a combination of <see cref="False"/> and <see cref="True"/>.
/// The state becomes <see cref="True"/> if the <see cref="TernaryStateMenuItem"/> is pressed.
/// </summary>
Indeterminate,
/// <summary>
/// The current state is true.
/// </summary>
True
}
}

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@ -0,0 +1,79 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// An <see cref="OsuMenuItem"/> with three possible states.
/// </summary>
public class TernaryStateMenuItem : StatefulMenuItem<TernaryState>
{
/// <summary>
/// Creates a new <see cref="TernaryStateMenuItem"/>.
/// </summary>
/// <param name="text">The text to display.</param>
/// <param name="type">The type of action which this <see cref="TernaryStateMenuItem"/> performs.</param>
public TernaryStateMenuItem(string text, MenuItemType type = MenuItemType.Standard)
: this(text, type, null)
{
}
/// <summary>
/// Creates a new <see cref="TernaryStateMenuItem"/>.
/// </summary>
/// <param name="text">The text to display.</param>
/// <param name="type">The type of action which this <see cref="TernaryStateMenuItem"/> performs.</param>
/// <param name="action">A delegate to be invoked when this <see cref="TernaryStateMenuItem"/> is pressed.</param>
public TernaryStateMenuItem(string text, MenuItemType type, Action<TernaryState> action)
: this(text, getNextState, type, action)
{
}
/// <summary>
/// Creates a new <see cref="TernaryStateMenuItem"/>.
/// </summary>
/// <param name="text">The text to display.</param>
/// <param name="changeStateFunc">A function that mutates a state to another state after this <see cref="TernaryStateMenuItem"/> is pressed.</param>
/// <param name="type">The type of action which this <see cref="TernaryStateMenuItem"/> performs.</param>
/// <param name="action">A delegate to be invoked when this <see cref="TernaryStateMenuItem"/> is pressed.</param>
protected TernaryStateMenuItem(string text, Func<TernaryState, TernaryState> changeStateFunc, MenuItemType type, Action<TernaryState> action)
: base(text, changeStateFunc, type, action)
{
}
public override IconUsage? GetIconForState(TernaryState state)
{
switch (state)
{
case TernaryState.Indeterminate:
return FontAwesome.Solid.DotCircle;
case TernaryState.True:
return FontAwesome.Solid.Check;
}
return null;
}
private static TernaryState getNextState(TernaryState state)
{
switch (state)
{
case TernaryState.False:
return TernaryState.True;
case TernaryState.Indeterminate:
return TernaryState.True;
case TernaryState.True:
return TernaryState.False;
default:
throw new ArgumentOutOfRangeException(nameof(state), state, null);
}
}
}
}

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@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// An <see cref="OsuMenuItem"/> which displays an enabled or disabled state.
/// </summary>
public class ToggleMenuItem : StatefulMenuItem<bool>
{
/// <summary>
/// Creates a new <see cref="ToggleMenuItem"/>.
/// </summary>
/// <param name="text">The text to display.</param>
/// <param name="type">The type of action which this <see cref="ToggleMenuItem"/> performs.</param>
public ToggleMenuItem(string text, MenuItemType type = MenuItemType.Standard)
: this(text, type, null)
{
}
/// <summary>
/// Creates a new <see cref="ToggleMenuItem"/>.
/// </summary>
/// <param name="text">The text to display.</param>
/// <param name="type">The type of action which this <see cref="ToggleMenuItem"/> performs.</param>
/// <param name="action">A delegate to be invoked when this <see cref="ToggleMenuItem"/> is pressed.</param>
public ToggleMenuItem(string text, MenuItemType type, Action<bool> action)
: base(text, value => !value, type, action)
{
}
public override IconUsage? GetIconForState(bool state) => state ? (IconUsage?)FontAwesome.Solid.Check : null;
}
}