mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into page-selector
This commit is contained in:
@ -22,6 +22,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
public TestSceneBackButton()
|
||||
{
|
||||
BackButton button;
|
||||
BackButton.Receptor receptor = new BackButton.Receptor();
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
@ -31,12 +32,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
receptor,
|
||||
new Box
|
||||
{
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||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.SlateGray
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||||
},
|
||||
button = new BackButton
|
||||
button = new BackButton(receptor)
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
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||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
@ -10,7 +11,6 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Lists;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
@ -153,7 +153,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
private SortedList<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints;
|
||||
private List<TimingControlPoint> timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints.ToList();
|
||||
|
||||
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
|
||||
{
|
||||
|
@ -52,19 +52,23 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("start confirming", () => overlay.Begin());
|
||||
AddStep("abort confirming", () => overlay.Abort());
|
||||
|
||||
AddAssert("ensure not fired internally", () => !overlay.Fired);
|
||||
AddAssert("ensure aborted", () => !fired);
|
||||
|
||||
AddStep("start confirming", () => overlay.Begin());
|
||||
|
||||
AddUntilStep("wait until confirmed", () => fired);
|
||||
AddAssert("ensure fired internally", () => overlay.Fired);
|
||||
|
||||
AddStep("abort after fire", () => overlay.Abort());
|
||||
AddAssert("ensure not fired internally", () => !overlay.Fired);
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||||
AddStep("start confirming", () => overlay.Begin());
|
||||
AddUntilStep("wait until fired again", () => overlay.Fired);
|
||||
}
|
||||
|
||||
private class TestHoldToConfirmOverlay : ExitConfirmOverlay
|
||||
{
|
||||
protected override bool AllowMultipleFires => true;
|
||||
|
||||
public void Begin() => BeginConfirm();
|
||||
public void Abort() => AbortConfirm();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,89 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneLabelledDrawable : OsuTestScene
|
||||
{
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestPadded(bool hasDescription) => createPaddedComponent(hasDescription);
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestNonPadded(bool hasDescription) => createPaddedComponent(hasDescription, false);
|
||||
|
||||
private void createPaddedComponent(bool hasDescription = false, bool padded = true)
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
LabelledDrawable<Drawable> component;
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
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Child = component = padded ? (LabelledDrawable<Drawable>)new PaddedLabelledDrawable() : new NonPaddedLabelledDrawable(),
|
||||
};
|
||||
|
||||
component.Label = "a sample component";
|
||||
component.Description = hasDescription ? "this text describes the component" : string.Empty;
|
||||
});
|
||||
}
|
||||
|
||||
private class PaddedLabelledDrawable : LabelledDrawable<Drawable>
|
||||
{
|
||||
public PaddedLabelledDrawable()
|
||||
: base(true)
|
||||
{
|
||||
}
|
||||
|
||||
protected override Drawable CreateComponent() => new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.Red,
|
||||
Text = @"(( Component ))"
|
||||
};
|
||||
}
|
||||
|
||||
private class NonPaddedLabelledDrawable : LabelledDrawable<Drawable>
|
||||
{
|
||||
public NonPaddedLabelledDrawable()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
|
||||
protected override Drawable CreateComponent() => new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 40,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.SlateGray
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.Red,
|
||||
Text = @"(( Component ))"
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneLabelledSwitchButton : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(LabelledSwitchButton),
|
||||
typeof(SwitchButton)
|
||||
};
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestSwitchButton(bool hasDescription) => createSwitchButton(hasDescription);
|
||||
|
||||
private void createSwitchButton(bool hasDescription = false)
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
LabelledSwitchButton component;
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = component = new LabelledSwitchButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
};
|
||||
|
||||
component.Label = "a sample component";
|
||||
component.Description = hasDescription ? "this text describes the component" : string.Empty;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
@ -19,6 +19,36 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
typeof(LabelledTextBox),
|
||||
};
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestTextBox(bool hasDescription) => createTextBox(hasDescription);
|
||||
|
||||
private void createTextBox(bool hasDescription = false)
|
||||
{
|
||||
AddStep("create component", () =>
|
||||
{
|
||||
LabelledTextBox component;
|
||||
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Child = component = new LabelledTextBox
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Label = "Testing text",
|
||||
PlaceholderText = "This is definitely working as intended",
|
||||
}
|
||||
};
|
||||
|
||||
component.Label = "a sample component";
|
||||
component.Description = hasDescription ? "this text describes the component" : string.Empty;
|
||||
});
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@ -32,7 +62,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
LabelText = "Testing text",
|
||||
Label = "Testing text",
|
||||
PlaceholderText = "This is definitely working as intended",
|
||||
}
|
||||
};
|
||||
|
145
osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs
Normal file
145
osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs
Normal file
@ -0,0 +1,145 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneStatefulMenuItem : ManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OsuMenu),
|
||||
typeof(StatefulMenuItem),
|
||||
typeof(TernaryStateMenuItem),
|
||||
typeof(DrawableStatefulMenuItem),
|
||||
};
|
||||
|
||||
[Test]
|
||||
public void TestTernaryMenuItem()
|
||||
{
|
||||
OsuMenu menu = null;
|
||||
|
||||
Bindable<TernaryState> state = new Bindable<TernaryState>(TernaryState.Indeterminate);
|
||||
|
||||
AddStep("create menu", () =>
|
||||
{
|
||||
state.Value = TernaryState.Indeterminate;
|
||||
|
||||
Child = menu = new OsuMenu(Direction.Vertical, true)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Items = new[]
|
||||
{
|
||||
new TernaryStateMenuItem("First"),
|
||||
new TernaryStateMenuItem("Second") { State = { BindTarget = state } },
|
||||
new TernaryStateMenuItem("Third") { State = { Value = TernaryState.True } },
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
checkState(TernaryState.Indeterminate);
|
||||
|
||||
click();
|
||||
checkState(TernaryState.True);
|
||||
|
||||
click();
|
||||
checkState(TernaryState.False);
|
||||
|
||||
click();
|
||||
checkState(TernaryState.True);
|
||||
|
||||
click();
|
||||
checkState(TernaryState.False);
|
||||
|
||||
AddStep("change state via bindable", () => state.Value = TernaryState.True);
|
||||
|
||||
void click() =>
|
||||
AddStep("click", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(menu.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
void checkState(TernaryState expected)
|
||||
=> AddAssert($"state is {expected}", () => state.Value == expected);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCustomState()
|
||||
{
|
||||
AddStep("create menu", () =>
|
||||
{
|
||||
Child = new OsuMenu(Direction.Vertical, true)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Items = new[]
|
||||
{
|
||||
new TestMenuItem("First", MenuItemType.Standard, getNextState),
|
||||
new TestMenuItem("Second", MenuItemType.Standard, getNextState) { State = { Value = TestStates.State2 } },
|
||||
new TestMenuItem("Third", MenuItemType.Standard, getNextState) { State = { Value = TestStates.State3 } },
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
private TestStates getNextState(TestStates state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case TestStates.State1:
|
||||
return TestStates.State2;
|
||||
|
||||
case TestStates.State2:
|
||||
return TestStates.State3;
|
||||
|
||||
case TestStates.State3:
|
||||
return TestStates.State1;
|
||||
}
|
||||
|
||||
return TestStates.State1;
|
||||
}
|
||||
|
||||
private class TestMenuItem : StatefulMenuItem<TestStates>
|
||||
{
|
||||
public TestMenuItem(string text, MenuItemType type, Func<TestStates, TestStates> changeStateFunc)
|
||||
: base(text, changeStateFunc, type)
|
||||
{
|
||||
}
|
||||
|
||||
public override IconUsage? GetIconForState(TestStates state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case TestStates.State1:
|
||||
return FontAwesome.Solid.DiceOne;
|
||||
|
||||
case TestStates.State2:
|
||||
return FontAwesome.Solid.DiceTwo;
|
||||
|
||||
case TestStates.State3:
|
||||
return FontAwesome.Solid.DiceThree;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(state), state, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private enum TestStates
|
||||
{
|
||||
State1,
|
||||
State2,
|
||||
State3
|
||||
}
|
||||
}
|
||||
}
|
44
osu.Game.Tests/Visual/UserInterface/TestSceneSwitchButton.cs
Normal file
44
osu.Game.Tests/Visual/UserInterface/TestSceneSwitchButton.cs
Normal file
@ -0,0 +1,44 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneSwitchButton : ManualInputManagerTestScene
|
||||
{
|
||||
private SwitchButton switchButton;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Child = switchButton = new SwitchButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestChangeThroughInput()
|
||||
{
|
||||
AddStep("move to switch button", () => InputManager.MoveMouseTo(switchButton));
|
||||
AddStep("click on", () => InputManager.Click(MouseButton.Left));
|
||||
AddStep("click off", () => InputManager.Click(MouseButton.Left));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChangeThroughBindable()
|
||||
{
|
||||
BindableBool bindable = null;
|
||||
|
||||
AddStep("bind bindable", () => switchButton.Current.BindTo(bindable = new BindableBool()));
|
||||
AddStep("toggle bindable", () => bindable.Toggle());
|
||||
AddStep("toggle bindable", () => bindable.Toggle());
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,34 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestSceneToggleMenuItem : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OsuMenu),
|
||||
typeof(ToggleMenuItem),
|
||||
typeof(DrawableStatefulMenuItem)
|
||||
};
|
||||
|
||||
public TestSceneToggleMenuItem()
|
||||
{
|
||||
Add(new OsuMenu(Direction.Vertical, true)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Items = new[]
|
||||
{
|
||||
new ToggleMenuItem("First"),
|
||||
new ToggleMenuItem("Second") { State = { Value = true } }
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,54 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneWaveContainer : OsuTestScene
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
WaveContainer container;
|
||||
Add(container = new WaveContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(400),
|
||||
FirstWaveColour = colours.Red,
|
||||
SecondWaveColour = colours.Green,
|
||||
ThirdWaveColour = colours.Blue,
|
||||
FourthWaveColour = colours.Pink,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 20),
|
||||
Text = @"Wave Container",
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
AddStep(@"show", container.Show);
|
||||
AddStep(@"hide", container.Hide);
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user