mirror of
https://github.com/osukey/osukey.git
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Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-ruleset-selector
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@ -6,7 +6,7 @@ using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.MathUtils;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Screens.Select.Details;
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@ -8,7 +8,7 @@ using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.MathUtils;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Screens.Select.Details;
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@ -5,11 +5,12 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.MathUtils;
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using osu.Framework.Utils;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays.Chat.Tabs;
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@ -25,7 +26,7 @@ namespace osu.Game.Tests.Visual.Online
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typeof(ChannelTabControl),
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};
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private readonly ChannelTabControl channelTabControl;
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private readonly TestTabControl channelTabControl;
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public TestSceneChannelTabControl()
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{
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@ -37,7 +38,7 @@ namespace osu.Game.Tests.Visual.Online
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Anchor = Anchor.Centre,
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Children = new Drawable[]
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{
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channelTabControl = new ChannelTabControl
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channelTabControl = new TestTabControl
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.Centre,
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@ -73,32 +74,40 @@ namespace osu.Game.Tests.Visual.Online
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channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue;
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AddStep("Add random private channel", addRandomPrivateChannel);
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AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
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AddAssert("There is only one channels", () => channelTabControl.Items.Count == 2);
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AddRepeatStep("Add 3 random private channels", addRandomPrivateChannel, 3);
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AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
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AddAssert("There are four channels", () => channelTabControl.Items.Count == 5);
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AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
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AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count() - 1)), 20);
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AddRepeatStep("Select a random channel", () =>
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{
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List<Channel> validChannels = channelTabControl.Items.Where(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel)).ToList();
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channelTabControl.SelectChannel(validChannels[RNG.Next(0, validChannels.Count)]);
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}, 20);
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Channel channelBefore = channelTabControl.Items.First();
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AddStep("set first channel", () => channelTabControl.Current.Value = channelBefore);
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Channel channelBefore = null;
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AddStep("set first channel", () => channelTabControl.SelectChannel(channelBefore = channelTabControl.Items.First(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel))));
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AddStep("select selector tab", () => channelTabControl.Current.Value = channelTabControl.Items.Last());
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AddStep("select selector tab", () => channelTabControl.SelectChannel(channelTabControl.Items.Single(c => c is ChannelSelectorTabItem.ChannelSelectorTabChannel)));
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AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
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AddAssert("check channel unchanged", () => channelBefore == channelTabControl.Current.Value);
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AddStep("set second channel", () => channelTabControl.Current.Value = channelTabControl.Items.Skip(1).First());
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AddStep("set second channel", () => channelTabControl.SelectChannel(channelTabControl.Items.GetNext(channelBefore)));
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AddAssert("selector tab is inactive", () => !channelTabControl.ChannelSelectorActive.Value);
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AddUntilStep("remove all channels", () =>
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{
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var first = channelTabControl.Items.First();
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if (first is ChannelSelectorTabItem.ChannelSelectorTabChannel)
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return true;
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foreach (var item in channelTabControl.Items.ToList())
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{
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if (item is ChannelSelectorTabItem.ChannelSelectorTabChannel)
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continue;
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channelTabControl.RemoveChannel(first);
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return false;
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channelTabControl.RemoveChannel(item);
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return false;
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}
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return true;
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});
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AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
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@ -117,5 +126,10 @@ namespace osu.Game.Tests.Visual.Online
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Type = ChannelType.Public,
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Name = name
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});
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private class TestTabControl : ChannelTabControl
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{
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public void SelectChannel(Channel channel) => base.SelectTab(TabMap[channel]);
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}
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}
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}
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@ -0,0 +1,76 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Overlays.Rankings;
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using osu.Game.Users;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsCountryFilter : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(CountryFilter),
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typeof(CountryPill)
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};
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public TestSceneRankingsCountryFilter()
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{
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var countryBindable = new Bindable<Country>();
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AddRange(new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Gray,
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new CountryFilter
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Current = { BindTarget = countryBindable }
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = "Some content",
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Margin = new MarginPadding { Vertical = 20 }
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}
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}
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}
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});
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var country = new Country
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{
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FlagName = "BY",
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FullName = "Belarus"
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};
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var unknownCountry = new Country
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{
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FlagName = "CK",
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FullName = "Cook Islands"
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};
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AddStep("Set country", () => countryBindable.Value = country);
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AddStep("Set null country", () => countryBindable.Value = null);
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AddStep("Set country with no flag", () => countryBindable.Value = unknownCountry);
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}
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}
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}
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@ -6,7 +6,7 @@ using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.MathUtils;
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using osu.Framework.Utils;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using osu.Game.Rulesets.Osu.Mods;
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@ -6,7 +6,7 @@ using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Bindables;
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using osu.Game.Overlays.Comments;
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using osu.Framework.MathUtils;
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using osu.Framework.Utils;
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namespace osu.Game.Tests.Visual.Online
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{
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