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Fix regressed screen test cases
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@ -7,7 +7,7 @@ using osu.Game.Online.Multiplayer;
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namespace osu.Game.Tests.Visual
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{
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public abstract class MultiplayerTestCase : OsuTestCase
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public abstract class MultiplayerTestCase : ScreenTestCase
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{
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[Cached]
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private readonly Bindable<Room> currentRoom = new Bindable<Room>(new Room());
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