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Move shear constant to overlay (this is going to likely be used everywhere ever)
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@ -93,7 +93,7 @@ namespace osu.Game.Overlays.Mods
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Child = columnFlow = new ModColumnContainer
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{
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Direction = FillDirection.Horizontal,
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Shear = new Vector2(ModPanel.SHEAR_X, 0),
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Shear = new Vector2(SHEAR, 0),
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Spacing = new Vector2(10, 0),
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@ -284,7 +284,7 @@ namespace osu.Game.Overlays.Mods
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{
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Padding = new MarginPadding
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{
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Left = DrawHeight * ModPanel.SHEAR_X,
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Left = DrawHeight * SHEAR,
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Bottom = 10
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};
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