MultiplayerRoomStatus -> RoomStatus

This commit is contained in:
DrabWeb
2017-05-22 12:46:41 -03:00
parent 2c16d9c3a7
commit 65df2d2b70
3 changed files with 7 additions and 7 deletions

View File

@ -33,14 +33,14 @@ namespace osu.Desktop.VisualTests.Tests
{
Name = @"Great Room Right Here",
Host = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" }},
Status = MultiplayerRoomStatus.Open,
Status = RoomStatus.Open,
Beatmap = new BeatmapMetadata { Title = @"Seiryu", Artist = @"Critical Crystal" },
}),
new DrawableRoom(new Room
{
Name = @"Relax It's The Weekend",
Host = new User{ Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" }},
Status = MultiplayerRoomStatus.Playing,
Status = RoomStatus.Playing,
Beatmap = new BeatmapMetadata { Title = @"ZAQ", Artist = @"Serendipity" },
}),
}
@ -48,7 +48,7 @@ namespace osu.Desktop.VisualTests.Tests
AddStep(@"change state", () =>
{
p.Room.Value.Status = MultiplayerRoomStatus.Playing;
p.Room.Value.Status = RoomStatus.Playing;
p.Room.TriggerChange();
});
@ -72,7 +72,7 @@ namespace osu.Desktop.VisualTests.Tests
AddStep(@"change state", () =>
{
p.Room.Value.Status = MultiplayerRoomStatus.Open;
p.Room.Value.Status = RoomStatus.Open;
p.Room.TriggerChange();
});
}