diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs index e2345de886..bb92f8afb8 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/MainCirclePiece.cs @@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces private void updateState(ValueChangedEvent state) { - using (BeginAbsoluteSequence(drawableObject.HitObject.StartTime + (drawableObject.Result?.TimeOffset ?? 0), true)) + using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime, true)) { glow.FadeOut(400);