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Make score setter private
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@ -128,9 +128,6 @@ namespace osu.Game.Tests.Visual.UserInterface
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scoreManager.Undelete(r.All<ScoreInfo>().Where(s => s.DeletePending).ToList());
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});
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leaderboard.Scores = null;
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leaderboard.FinishTransforms(true); // After setting scores, we may be waiting for transforms to expire drawables
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leaderboard.BeatmapInfo = beatmapInfo;
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leaderboard.RefetchScores(); // Required in the case that the beatmap hasn't changed
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});
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