Make all ModRateAdjust implementations incompatible with each other

This commit is contained in:
Bartłomiej Dach
2022-04-03 19:08:54 +02:00
parent 112096768b
commit 6630b38c08
3 changed files with 1 additions and 9 deletions

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
@ -18,8 +16,6 @@ namespace osu.Game.Rulesets.Mods
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Zoooooooooom...";
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModHalfTime)).ToArray();
[SettingSource("Speed increase", "The actual increase to apply")]
public override BindableNumber<double> SpeedChange { get; } = new BindableDouble
{