mirror of
https://github.com/osukey/osukey.git
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Merge branch 'master' into add-textbox-samples-and-fix-distingushing-passwords
This commit is contained in:
@ -19,6 +19,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens;
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@ -27,6 +28,7 @@ using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.PlayerSettings;
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using osu.Game.Screens.Ranking;
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using osu.Game.Screens.Select;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Resources;
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using osu.Game.Users;
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using osuTK;
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@ -186,9 +188,15 @@ namespace osu.Game.Tests.Visual.Background
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public void TestTransition()
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{
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performFullSetup();
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FadeAccessibleResults results = null;
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AddStep("Transition to Results", () => player.Push(results =
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new FadeAccessibleResults(new ScoreInfo { User = new User { Username = "osu!" } })));
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AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(new ScoreInfo
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{
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User = new User { Username = "osu!" },
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Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo
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})));
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AddUntilStep("Wait for results is current", () => results.IsCurrentScreen());
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AddUntilStep("Screen is undimmed, original background retained", () =>
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songSelect.IsBackgroundUndimmed() && songSelect.IsBackgroundCurrent() && results.IsBlurCorrect());
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|
@ -4,6 +4,7 @@
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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@ -13,13 +14,10 @@ namespace osu.Game.Tests.Visual.Editing
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{
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public class TestSceneEditorChangeStates : EditorTestScene
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{
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public TestSceneEditorChangeStates()
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: base(new OsuRuleset())
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{
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}
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private EditorBeatmap editorBeatmap;
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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|
16
osu.Game.Tests/Visual/Gameplay/OsuPlayerTestScene.cs
Normal file
16
osu.Game.Tests/Visual/Gameplay/OsuPlayerTestScene.cs
Normal file
@ -0,0 +1,16 @@
|
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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|
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namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
/// <summary>
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||||
/// A <see cref="PlayerTestScene"/> with an arbitrary ruleset value to test with.
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/// </summary>
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public abstract class OsuPlayerTestScene : PlayerTestScene
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{
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protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
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}
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}
|
@ -10,14 +10,13 @@ using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Storyboards;
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using osuTK;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneCompletionCancellation : PlayerTestScene
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public class TestSceneCompletionCancellation : OsuPlayerTestScene
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{
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private Track track;
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@ -29,11 +28,6 @@ namespace osu.Game.Tests.Visual.Gameplay
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protected override bool AllowFail => false;
|
||||
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||||
public TestSceneCompletionCancellation()
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: base(new OsuRuleset())
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||||
{
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||||
}
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[SetUpSteps]
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||||
public override void SetUpSteps()
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{
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||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
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||||
using osu.Game.Rulesets.Scoring;
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@ -14,6 +15,8 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
|
||||
private FailingLayer layer;
|
||||
|
||||
private readonly Bindable<bool> showHealth = new Bindable<bool>();
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||||
|
||||
[Resolved]
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private OsuConfigManager config { get; set; }
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@ -24,8 +27,10 @@ namespace osu.Game.Tests.Visual.Gameplay
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||||
{
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Child = layer = new FailingLayer();
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||||
layer.BindHealthProcessor(new DrainingHealthProcessor(1));
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layer.ShowHealth.BindTo(showHealth);
|
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});
|
||||
|
||||
AddStep("show health", () => showHealth.Value = true);
|
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AddStep("enable layer", () => config.Set(OsuSetting.FadePlayfieldWhenHealthLow, true));
|
||||
AddUntilStep("layer is visible", () => layer.IsPresent);
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}
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@ -69,5 +74,27 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddWaitStep("wait for potential fade", 10);
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||||
AddAssert("layer is still visible", () => layer.IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLayerVisibilityWithDifferentOptions()
|
||||
{
|
||||
AddStep("set health to 0.10", () => layer.Current.Value = 0.1);
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|
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AddStep("don't show health", () => showHealth.Value = false);
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AddStep("disable FadePlayfieldWhenHealthLow", () => config.Set(OsuSetting.FadePlayfieldWhenHealthLow, false));
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AddUntilStep("layer fade is invisible", () => !layer.IsPresent);
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AddStep("don't show health", () => showHealth.Value = false);
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AddStep("enable FadePlayfieldWhenHealthLow", () => config.Set(OsuSetting.FadePlayfieldWhenHealthLow, true));
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AddUntilStep("layer fade is invisible", () => !layer.IsPresent);
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AddStep("show health", () => showHealth.Value = true);
|
||||
AddStep("disable FadePlayfieldWhenHealthLow", () => config.Set(OsuSetting.FadePlayfieldWhenHealthLow, false));
|
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AddUntilStep("layer fade is invisible", () => !layer.IsPresent);
|
||||
|
||||
AddStep("show health", () => showHealth.Value = true);
|
||||
AddStep("enable FadePlayfieldWhenHealthLow", () => config.Set(OsuSetting.FadePlayfieldWhenHealthLow, true));
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AddUntilStep("layer fade is visible", () => layer.IsPresent);
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||||
}
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||||
}
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||||
}
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||||
|
@ -10,23 +10,17 @@ using osu.Framework.Utils;
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||||
using osu.Framework.Timing;
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||||
using osu.Game.Beatmaps;
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||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Storyboards;
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||||
using osuTK;
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||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
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||||
{
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||||
public class TestSceneGameplayRewinding : PlayerTestScene
|
||||
public class TestSceneGameplayRewinding : OsuPlayerTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private AudioManager audioManager { get; set; }
|
||||
|
||||
public TestSceneGameplayRewinding()
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||||
: base(new OsuRuleset())
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||||
{
|
||||
}
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||||
|
||||
private Track track;
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
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||||
|
@ -10,14 +10,13 @@ using osu.Framework.Testing;
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||||
using osu.Game.Graphics.Containers;
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||||
using osu.Game.Graphics.Cursor;
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||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestScenePause : PlayerTestScene
|
||||
public class TestScenePause : OsuPlayerTestScene
|
||||
{
|
||||
protected new PausePlayer Player => (PausePlayer)base.Player;
|
||||
|
||||
@ -26,7 +25,6 @@ namespace osu.Game.Tests.Visual.Gameplay
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||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
public TestScenePause()
|
||||
: base(new OsuRuleset())
|
||||
{
|
||||
base.Content.Add(content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
@ -176,9 +174,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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||||
[Test]
|
||||
public void TestExitFromGameplay()
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||||
{
|
||||
AddStep("exit", () => Player.Exit());
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||||
confirmPaused();
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||||
|
||||
// an externally triggered exit should immediately exit, skipping all pause logic.
|
||||
AddStep("exit", () => Player.Exit());
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||||
confirmExited();
|
||||
}
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||||
|
@ -8,12 +8,11 @@ using osu.Framework.Platform;
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||||
using osu.Framework.Testing;
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||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
[HeadlessTest] // we alter unsafe properties on the game host to test inactive window state.
|
||||
public class TestScenePauseWhenInactive : PlayerTestScene
|
||||
public class TestScenePauseWhenInactive : OsuPlayerTestScene
|
||||
{
|
||||
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
|
||||
{
|
||||
@ -27,11 +26,6 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
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||||
|
||||
public TestScenePauseWhenInactive()
|
||||
: base(new OsuRuleset())
|
||||
{
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDoesntPauseDuringIntro()
|
||||
{
|
||||
|
@ -19,10 +19,10 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
[Cached]
|
||||
private OsuLogo logo;
|
||||
|
||||
protected OsuScreenStack IntroStack;
|
||||
|
||||
protected IntroTestScene()
|
||||
{
|
||||
OsuScreenStack introStack = null;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
@ -45,17 +45,17 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
logo.FinishTransforms();
|
||||
logo.IsTracking = false;
|
||||
|
||||
introStack?.Expire();
|
||||
IntroStack?.Expire();
|
||||
|
||||
Add(introStack = new OsuScreenStack
|
||||
Add(IntroStack = new OsuScreenStack
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
|
||||
introStack.Push(CreateScreen());
|
||||
IntroStack.Push(CreateScreen());
|
||||
});
|
||||
|
||||
AddUntilStep("wait for menu", () => introStack.CurrentScreen is MainMenu);
|
||||
AddUntilStep("wait for menu", () => IntroStack.CurrentScreen is MainMenu);
|
||||
}
|
||||
|
||||
protected abstract IScreen CreateScreen();
|
||||
|
25
osu.Game.Tests/Visual/Menus/TestSceneIntroWelcome.cs
Normal file
25
osu.Game.Tests/Visual/Menus/TestSceneIntroWelcome.cs
Normal file
@ -0,0 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneIntroWelcome : IntroTestScene
|
||||
{
|
||||
protected override IScreen CreateScreen() => new IntroWelcome();
|
||||
|
||||
public TestSceneIntroWelcome()
|
||||
{
|
||||
AddUntilStep("wait for load", () => getTrack() != null);
|
||||
|
||||
AddAssert("check if menu music loops", () => getTrack().Looping);
|
||||
}
|
||||
|
||||
private Track getTrack() => (IntroStack?.CurrentScreen as MainMenu)?.Track;
|
||||
}
|
||||
}
|
60
osu.Game.Tests/Visual/Multiplayer/RoomManagerTestScene.cs
Normal file
60
osu.Game.Tests/Visual/Multiplayer/RoomManagerTestScene.cs
Normal file
@ -0,0 +1,60 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public abstract class RoomManagerTestScene : MultiplayerTestScene
|
||||
{
|
||||
[Cached(Type = typeof(IRoomManager))]
|
||||
protected TestRoomManager RoomManager { get; } = new TestRoomManager();
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("clear rooms", () => RoomManager.Rooms.Clear());
|
||||
}
|
||||
|
||||
protected void AddRooms(int count, RulesetInfo ruleset = null)
|
||||
{
|
||||
AddStep("add rooms", () =>
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var room = new Room
|
||||
{
|
||||
RoomID = { Value = i },
|
||||
Name = { Value = $"Room {i}" },
|
||||
Host = { Value = new User { Username = "Host" } },
|
||||
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) }
|
||||
};
|
||||
|
||||
if (ruleset != null)
|
||||
{
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Ruleset = { Value = ruleset },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata()
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
RoomManager.Rooms.Add(room);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
35
osu.Game.Tests/Visual/Multiplayer/TestRoomManager.cs
Normal file
35
osu.Game.Tests/Visual/Multiplayer/TestRoomManager.cs
Normal file
@ -0,0 +1,35 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestRoomManager : IRoomManager
|
||||
{
|
||||
public event Action RoomsUpdated
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
||||
|
||||
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
|
||||
|
||||
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
{
|
||||
}
|
||||
|
||||
public void PartRoom()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
@ -4,12 +4,18 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Multi;
|
||||
@ -23,6 +29,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
private TestPlaylist playlist;
|
||||
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
|
||||
manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonEditableNonSelectable()
|
||||
{
|
||||
@ -182,6 +200,28 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDownloadButtonHiddenInitiallyWhenBeatmapExists()
|
||||
{
|
||||
createPlaylist(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
|
||||
|
||||
AddAssert("download button hidden", () => !playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().Single().IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDownloadButtonVisibleInitiallyWhenBeatmapDoesNotExist()
|
||||
{
|
||||
var byOnlineId = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
|
||||
byOnlineId.BeatmapSet.OnlineBeatmapSetID = 1337; // Some random ID that does not exist locally.
|
||||
|
||||
var byChecksum = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
|
||||
byChecksum.MD5Hash = "1337"; // Some random checksum that does not exist locally.
|
||||
|
||||
createPlaylist(byOnlineId, byChecksum);
|
||||
|
||||
AddAssert("download buttons shown", () => playlist.ChildrenOfType<BeatmapDownloadTrackingComposite>().All(d => d.IsPresent));
|
||||
}
|
||||
|
||||
private void moveToItem(int index, Vector2? offset = null)
|
||||
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));
|
||||
|
||||
@ -235,6 +275,39 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
||||
}
|
||||
|
||||
private void createPlaylist(params BeatmapInfo[] beatmaps)
|
||||
{
|
||||
AddStep("create playlist", () =>
|
||||
{
|
||||
Child = playlist = new TestPlaylist(false, false)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 300)
|
||||
};
|
||||
|
||||
int index = 0;
|
||||
|
||||
foreach (var b in beatmaps)
|
||||
{
|
||||
playlist.Items.Add(new PlaylistItem
|
||||
{
|
||||
ID = index++,
|
||||
Beatmap = { Value = b },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
RequiredMods =
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModAutoplay()
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
||||
}
|
||||
|
||||
private class TestPlaylist : DrawableRoomPlaylist
|
||||
{
|
||||
public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
|
||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.CopyFrom(new Room());
|
||||
Room = new Room();
|
||||
|
||||
Child = new RoomInfo
|
||||
{
|
||||
|
@ -1,30 +1,22 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneLoungeRoomsContainer : MultiplayerTestScene
|
||||
public class TestSceneLoungeRoomsContainer : RoomManagerTestScene
|
||||
{
|
||||
[Cached(Type = typeof(IRoomManager))]
|
||||
private TestRoomManager roomManager = new TestRoomManager();
|
||||
|
||||
private RoomsContainer container;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -39,34 +31,57 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
};
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("clear rooms", () => roomManager.Rooms.Clear());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasicListChanges()
|
||||
{
|
||||
addRooms(3);
|
||||
AddRooms(3);
|
||||
|
||||
AddAssert("has 3 rooms", () => container.Rooms.Count == 3);
|
||||
AddStep("remove first room", () => roomManager.Rooms.Remove(roomManager.Rooms.FirstOrDefault()));
|
||||
AddStep("remove first room", () => RoomManager.Rooms.Remove(RoomManager.Rooms.FirstOrDefault()));
|
||||
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
|
||||
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
|
||||
|
||||
AddStep("select first room", () => container.Rooms.First().Action?.Invoke());
|
||||
AddAssert("first room selected", () => Room == roomManager.Rooms.First());
|
||||
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
|
||||
|
||||
AddStep("join first room", () => container.Rooms.First().Action?.Invoke());
|
||||
AddAssert("first room joined", () => roomManager.Rooms.First().Status.Value is JoinedRoomStatus);
|
||||
AddAssert("first room joined", () => RoomManager.Rooms.First().Status.Value is JoinedRoomStatus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKeyboardNavigation()
|
||||
{
|
||||
AddRooms(3);
|
||||
|
||||
AddAssert("no selection", () => checkRoomSelected(null));
|
||||
|
||||
press(Key.Down);
|
||||
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
|
||||
|
||||
press(Key.Up);
|
||||
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
|
||||
|
||||
press(Key.Down);
|
||||
press(Key.Down);
|
||||
AddAssert("last room selected", () => checkRoomSelected(RoomManager.Rooms.Last()));
|
||||
|
||||
press(Key.Enter);
|
||||
AddAssert("last room joined", () => RoomManager.Rooms.Last().Status.Value is JoinedRoomStatus);
|
||||
}
|
||||
|
||||
private void press(Key down)
|
||||
{
|
||||
AddStep($"press {down}", () =>
|
||||
{
|
||||
InputManager.PressKey(down);
|
||||
InputManager.ReleaseKey(down);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStringFiltering()
|
||||
{
|
||||
addRooms(4);
|
||||
AddRooms(4);
|
||||
|
||||
AddUntilStep("4 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 4);
|
||||
|
||||
@ -82,8 +97,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestRulesetFiltering()
|
||||
{
|
||||
addRooms(2, new OsuRuleset().RulesetInfo);
|
||||
addRooms(3, new CatchRuleset().RulesetInfo);
|
||||
AddRooms(2, new OsuRuleset().RulesetInfo);
|
||||
AddRooms(3, new CatchRuleset().RulesetInfo);
|
||||
|
||||
AddUntilStep("5 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 5);
|
||||
|
||||
@ -96,64 +111,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("3 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 3);
|
||||
}
|
||||
|
||||
private void addRooms(int count, RulesetInfo ruleset = null)
|
||||
{
|
||||
AddStep("add rooms", () =>
|
||||
{
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var room = new Room
|
||||
{
|
||||
RoomID = { Value = i },
|
||||
Name = { Value = $"Room {i}" },
|
||||
Host = { Value = new User { Username = "Host" } },
|
||||
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) }
|
||||
};
|
||||
|
||||
if (ruleset != null)
|
||||
{
|
||||
room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Ruleset = { Value = ruleset },
|
||||
Beatmap =
|
||||
{
|
||||
Value = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata()
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
roomManager.Rooms.Add(room);
|
||||
}
|
||||
});
|
||||
}
|
||||
private bool checkRoomSelected(Room room) => Room == room;
|
||||
|
||||
private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus();
|
||||
|
||||
private class TestRoomManager : IRoomManager
|
||||
{
|
||||
public event Action RoomsUpdated
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
||||
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
|
||||
|
||||
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
{
|
||||
}
|
||||
|
||||
public void PartRoom()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class JoinedRoomStatus : RoomStatus
|
||||
{
|
||||
public override string Message => "Joined";
|
||||
|
@ -0,0 +1,58 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Multi.Lounge;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneLoungeSubScreen : RoomManagerTestScene
|
||||
{
|
||||
private LoungeSubScreen loungeScreen;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
base.SetUpSteps();
|
||||
|
||||
AddStep("push screen", () => LoadScreen(loungeScreen = new LoungeSubScreen
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 0.5f,
|
||||
}));
|
||||
|
||||
AddUntilStep("wait for present", () => loungeScreen.IsCurrentScreen());
|
||||
}
|
||||
|
||||
private RoomsContainer roomsContainer => loungeScreen.ChildrenOfType<RoomsContainer>().First();
|
||||
|
||||
[Test]
|
||||
public void TestScrollSelectedIntoView()
|
||||
{
|
||||
AddRooms(30);
|
||||
|
||||
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms.First()));
|
||||
|
||||
AddStep("select last room", () => roomsContainer.Rooms.Last().Action?.Invoke());
|
||||
|
||||
AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms.First()));
|
||||
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms.Last()));
|
||||
}
|
||||
|
||||
private bool checkRoomVisible(DrawableRoom room) =>
|
||||
loungeScreen.ChildrenOfType<OsuScrollContainer>().First().ScreenSpaceDrawQuad
|
||||
.Contains(room.ScreenSpaceDrawQuad.Centre);
|
||||
}
|
||||
}
|
@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.Playlist.Clear();
|
||||
Room = new Room();
|
||||
|
||||
Child = new MatchBeatmapDetailArea
|
||||
{
|
||||
|
@ -14,6 +14,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public TestSceneMatchHeader()
|
||||
{
|
||||
Room = new Room();
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap =
|
||||
|
@ -6,6 +6,7 @@ using Newtonsoft.Json;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
@ -18,7 +19,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
public TestSceneMatchLeaderboard()
|
||||
{
|
||||
Room.RoomID.Value = 3;
|
||||
Room = new Room { RoomID = { Value = 3 } };
|
||||
|
||||
Add(new MatchLeaderboard
|
||||
{
|
||||
|
@ -1,32 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneMatchLeaderboardChatDisplay : MultiplayerTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
public TestSceneMatchLeaderboardChatDisplay()
|
||||
{
|
||||
Room.RoomID.Value = 7;
|
||||
|
||||
Add(new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500),
|
||||
Child = new LeaderboardChatDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -133,6 +133,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
remove { }
|
||||
}
|
||||
|
||||
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
public IBindableList<Room> Rooms { get; } = null;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
|
@ -14,6 +14,7 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
@ -95,7 +96,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.Playlist.Clear();
|
||||
Room = new Room();
|
||||
});
|
||||
|
||||
[Test]
|
||||
|
@ -5,7 +5,9 @@ using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -29,18 +31,24 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Cached(typeof(IRoomManager))]
|
||||
private readonly TestRoomManager roomManager = new TestRoomManager();
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private TestMatchSubScreen match;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
|
||||
manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.CopyFrom(new Room());
|
||||
Room = new Room();
|
||||
});
|
||||
|
||||
[SetUpSteps]
|
||||
@ -50,6 +58,23 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("wait for load", () => match.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoadSimpleMatch()
|
||||
{
|
||||
AddStep("set room properties", () =>
|
||||
{
|
||||
Room.RoomID.Value = 1;
|
||||
Room.Name.Value = "my awesome room";
|
||||
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
Room.RecentParticipants.Add(Room.Host.Value);
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPlaylistItemSelectedOnCreate()
|
||||
{
|
||||
@ -75,10 +100,49 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("first playlist item selected", () => match.SelectedItem.Value == Room.Playlist[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapUpdatedOnReImport()
|
||||
{
|
||||
BeatmapSetInfo importedSet = null;
|
||||
|
||||
AddStep("import altered beatmap", () =>
|
||||
{
|
||||
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo);
|
||||
beatmap.BeatmapInfo.BaseDifficulty.CircleSize = 1;
|
||||
|
||||
importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result;
|
||||
});
|
||||
|
||||
AddStep("load room", () =>
|
||||
{
|
||||
Room.Name.Value = "my awesome room";
|
||||
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedSet.Beatmaps[0] },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(match.ChildrenOfType<MatchSettingsOverlay.CreateRoomButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("match has altered beatmap", () => match.Beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty.CircleSize == 1);
|
||||
|
||||
AddStep("re-import original beatmap", () => manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait());
|
||||
|
||||
AddAssert("match has original beatmap", () => match.Beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty.CircleSize != 1);
|
||||
}
|
||||
|
||||
private class TestMatchSubScreen : MatchSubScreen
|
||||
{
|
||||
public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem;
|
||||
|
||||
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
||||
|
||||
public TestMatchSubScreen(Room room)
|
||||
: base(room)
|
||||
{
|
||||
@ -93,6 +157,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
remove => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
public IBindableList<Room> Rooms { get; } = new BindableList<Room>();
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osuTK;
|
||||
|
||||
@ -12,10 +13,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
public TestSceneOverlinedParticipants()
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.RoomID.Value = 7;
|
||||
}
|
||||
Room = new Room { RoomID = { Value = 7 } };
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestHorizontalLayout()
|
||||
|
@ -16,6 +16,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
public TestSceneOverlinedPlaylist()
|
||||
{
|
||||
Room = new Room { RoomID = { Value = 7 } };
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
|
@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
@ -10,10 +12,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
Room = new Room { RoomID = { Value = 7 } };
|
||||
});
|
||||
|
||||
public TestSceneParticipantsList()
|
||||
{
|
||||
Room.RoomID.Value = 7;
|
||||
|
||||
Add(new ParticipantsList { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,124 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Multi.Ranking;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneTimeshiftResultsScreen : ScreenTestScene
|
||||
{
|
||||
private bool roomsReceived;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
roomsReceived = false;
|
||||
bindHandler();
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestShowResultsWithScore()
|
||||
{
|
||||
createResults(new TestScoreInfo(new OsuRuleset().RulesetInfo));
|
||||
AddWaitStep("wait for display", 5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowResultsNullScore()
|
||||
{
|
||||
createResults(null);
|
||||
AddWaitStep("wait for display", 5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowResultsNullScoreWithDelay()
|
||||
{
|
||||
AddStep("bind delayed handler", () => bindHandler(3000));
|
||||
createResults(null);
|
||||
AddUntilStep("wait for rooms to be received", () => roomsReceived);
|
||||
AddWaitStep("wait for display", 5);
|
||||
}
|
||||
|
||||
private void createResults(ScoreInfo score)
|
||||
{
|
||||
AddStep("load results", () =>
|
||||
{
|
||||
LoadScreen(new TimeshiftResultsScreen(score, 1, new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
}));
|
||||
});
|
||||
}
|
||||
|
||||
private void bindHandler(double delay = 0)
|
||||
{
|
||||
var roomScores = new List<RoomScore>();
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
roomScores.Add(new RoomScore
|
||||
{
|
||||
ID = i,
|
||||
Accuracy = 0.9 - 0.01 * i,
|
||||
EndedAt = DateTimeOffset.Now.Subtract(TimeSpan.FromHours(i)),
|
||||
Passed = true,
|
||||
Rank = ScoreRank.B,
|
||||
MaxCombo = 999,
|
||||
TotalScore = 999999 - i * 1000,
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = $"peppy{i}",
|
||||
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
},
|
||||
Statistics =
|
||||
{
|
||||
{ HitResult.Miss, 1 },
|
||||
{ HitResult.Meh, 50 },
|
||||
{ HitResult.Good, 100 },
|
||||
{ HitResult.Great, 300 },
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
((DummyAPIAccess)API).HandleRequest = request =>
|
||||
{
|
||||
switch (request)
|
||||
{
|
||||
case GetRoomPlaylistScoresRequest r:
|
||||
if (delay == 0)
|
||||
success();
|
||||
else
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(delay));
|
||||
Schedule(success);
|
||||
});
|
||||
}
|
||||
|
||||
void success()
|
||||
{
|
||||
r.TriggerSuccess(new RoomPlaylistScores { Scores = roomScores });
|
||||
roomsReceived = true;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -17,6 +17,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK.Graphics;
|
||||
@ -100,6 +101,8 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
public new BeatmapManager BeatmapManager => base.BeatmapManager;
|
||||
|
||||
public new ScoreManager ScoreManager => base.ScoreManager;
|
||||
|
||||
public new SettingsPanel Settings => base.Settings;
|
||||
|
||||
public new MusicController MusicController => base.MusicController;
|
||||
|
155
osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs
Normal file
155
osu.Game.Tests/Visual/Navigation/TestScenePresentScore.cs
Normal file
@ -0,0 +1,155 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Navigation
|
||||
{
|
||||
public class TestScenePresentScore : OsuGameTestScene
|
||||
{
|
||||
private BeatmapSetInfo beatmap;
|
||||
|
||||
[SetUpSteps]
|
||||
public new void SetUpSteps()
|
||||
{
|
||||
AddStep("import beatmap", () =>
|
||||
{
|
||||
var difficulty = new BeatmapDifficulty();
|
||||
var metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = "SomeArtist",
|
||||
AuthorString = "SomeAuthor",
|
||||
Title = "import"
|
||||
};
|
||||
|
||||
beatmap = Game.BeatmapManager.Import(new BeatmapSetInfo
|
||||
{
|
||||
Hash = Guid.NewGuid().ToString(),
|
||||
OnlineBeatmapSetID = 1,
|
||||
Metadata = metadata,
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1 * 1024,
|
||||
Metadata = metadata,
|
||||
BaseDifficulty = difficulty,
|
||||
Ruleset = new OsuRuleset().RulesetInfo
|
||||
},
|
||||
new BeatmapInfo
|
||||
{
|
||||
OnlineBeatmapID = 1 * 2048,
|
||||
Metadata = metadata,
|
||||
BaseDifficulty = difficulty,
|
||||
Ruleset = new OsuRuleset().RulesetInfo
|
||||
},
|
||||
}
|
||||
}).Result;
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFromMainMenu([Values] ScorePresentType type)
|
||||
{
|
||||
var firstImport = importScore(1);
|
||||
var secondimport = importScore(3);
|
||||
|
||||
presentAndConfirm(firstImport, type);
|
||||
returnToMenu();
|
||||
presentAndConfirm(secondimport, type);
|
||||
returnToMenu();
|
||||
returnToMenu();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFromMainMenuDifferentRuleset([Values] ScorePresentType type)
|
||||
{
|
||||
var firstImport = importScore(1);
|
||||
var secondimport = importScore(3, new ManiaRuleset().RulesetInfo);
|
||||
|
||||
presentAndConfirm(firstImport, type);
|
||||
returnToMenu();
|
||||
presentAndConfirm(secondimport, type);
|
||||
returnToMenu();
|
||||
returnToMenu();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFromSongSelect([Values] ScorePresentType type)
|
||||
{
|
||||
var firstImport = importScore(1);
|
||||
presentAndConfirm(firstImport, type);
|
||||
|
||||
var secondimport = importScore(3);
|
||||
presentAndConfirm(secondimport, type);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFromSongSelectDifferentRuleset([Values] ScorePresentType type)
|
||||
{
|
||||
var firstImport = importScore(1);
|
||||
presentAndConfirm(firstImport, type);
|
||||
|
||||
var secondimport = importScore(3, new ManiaRuleset().RulesetInfo);
|
||||
presentAndConfirm(secondimport, type);
|
||||
}
|
||||
|
||||
private void returnToMenu()
|
||||
{
|
||||
AddStep("return to menu", () => Game.ScreenStack.CurrentScreen.Exit());
|
||||
AddUntilStep("wait for menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
||||
}
|
||||
|
||||
private Func<ScoreInfo> importScore(int i, RulesetInfo ruleset = null)
|
||||
{
|
||||
ScoreInfo imported = null;
|
||||
AddStep($"import score {i}", () =>
|
||||
{
|
||||
imported = Game.ScoreManager.Import(new ScoreInfo
|
||||
{
|
||||
Hash = Guid.NewGuid().ToString(),
|
||||
OnlineScoreID = i,
|
||||
Beatmap = beatmap.Beatmaps.First(),
|
||||
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo
|
||||
}).Result;
|
||||
});
|
||||
|
||||
AddAssert($"import {i} succeeded", () => imported != null);
|
||||
|
||||
return () => imported;
|
||||
}
|
||||
|
||||
private void presentAndConfirm(Func<ScoreInfo> getImport, ScorePresentType type)
|
||||
{
|
||||
AddStep("present score", () => Game.PresentScore(getImport(), type));
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case ScorePresentType.Results:
|
||||
AddUntilStep("wait for results", () => Game.ScreenStack.CurrentScreen is ResultsScreen);
|
||||
AddUntilStep("correct score displayed", () => ((ResultsScreen)Game.ScreenStack.CurrentScreen).Score.ID == getImport().ID);
|
||||
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Ruleset.ID);
|
||||
break;
|
||||
|
||||
case ScorePresentType.Gameplay:
|
||||
AddUntilStep("wait for player loader", () => Game.ScreenStack.CurrentScreen is ReplayPlayerLoader);
|
||||
AddUntilStep("correct score displayed", () => ((ReplayPlayerLoader)Game.ScreenStack.CurrentScreen).Score.ID == getImport().ID);
|
||||
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Ruleset.ID);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,52 +1,128 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Comments;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Users;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.Comments;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCommentsContainer : OsuTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
public TestSceneCommentsContainer()
|
||||
{
|
||||
BasicScrollContainer scroll;
|
||||
TestCommentsContainer comments;
|
||||
private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
|
||||
|
||||
Add(scroll = new BasicScrollContainer
|
||||
private CommentsContainer commentsContainer;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
Child = new BasicScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = comments = new TestCommentsContainer()
|
||||
Child = commentsContainer = new CommentsContainer()
|
||||
});
|
||||
|
||||
AddStep("Big Black comments", () => comments.ShowComments(CommentableType.Beatmapset, 41823));
|
||||
AddStep("Airman comments", () => comments.ShowComments(CommentableType.Beatmapset, 24313));
|
||||
AddStep("Lazer build comments", () => comments.ShowComments(CommentableType.Build, 4772));
|
||||
AddStep("News comments", () => comments.ShowComments(CommentableType.NewsPost, 715));
|
||||
AddStep("Trigger user change", comments.User.TriggerChange);
|
||||
AddStep("Idle state", () =>
|
||||
{
|
||||
scroll.Clear();
|
||||
scroll.Add(comments = new TestCommentsContainer());
|
||||
});
|
||||
}
|
||||
|
||||
private class TestCommentsContainer : CommentsContainer
|
||||
[Test]
|
||||
public void TestIdleState()
|
||||
{
|
||||
public new Bindable<User> User => base.User;
|
||||
AddUntilStep("loading spinner shown",
|
||||
() => commentsContainer.ChildrenOfType<CommentsShowMoreButton>().Single().IsLoading);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSingleCommentsPage()
|
||||
{
|
||||
setUpCommentsResponse(exampleComments);
|
||||
AddStep("show comments", () => commentsContainer.ShowComments(CommentableType.Beatmapset, 123));
|
||||
AddUntilStep("show more button hidden",
|
||||
() => commentsContainer.ChildrenOfType<CommentsShowMoreButton>().Single().Alpha == 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleCommentPages()
|
||||
{
|
||||
var comments = exampleComments;
|
||||
comments.HasMore = true;
|
||||
comments.TopLevelCount = 10;
|
||||
|
||||
setUpCommentsResponse(comments);
|
||||
AddStep("show comments", () => commentsContainer.ShowComments(CommentableType.Beatmapset, 123));
|
||||
AddUntilStep("show more button visible",
|
||||
() => commentsContainer.ChildrenOfType<CommentsShowMoreButton>().Single().Alpha == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleLoads()
|
||||
{
|
||||
var comments = exampleComments;
|
||||
int topLevelCommentCount = exampleComments.Comments.Count(comment => comment.IsTopLevel);
|
||||
|
||||
AddStep("hide container", () => commentsContainer.Hide());
|
||||
setUpCommentsResponse(comments);
|
||||
AddRepeatStep("show comments multiple times",
|
||||
() => commentsContainer.ShowComments(CommentableType.Beatmapset, 456), 2);
|
||||
AddStep("show container", () => commentsContainer.Show());
|
||||
AddUntilStep("comment count is correct",
|
||||
() => commentsContainer.ChildrenOfType<DrawableComment>().Count() == topLevelCommentCount);
|
||||
}
|
||||
|
||||
private void setUpCommentsResponse(CommentBundle commentBundle)
|
||||
=> AddStep("set up response", () =>
|
||||
{
|
||||
dummyAPI.HandleRequest = request =>
|
||||
{
|
||||
if (!(request is GetCommentsRequest getCommentsRequest))
|
||||
return;
|
||||
|
||||
getCommentsRequest.TriggerSuccess(commentBundle);
|
||||
};
|
||||
});
|
||||
|
||||
private CommentBundle exampleComments => new CommentBundle
|
||||
{
|
||||
Comments = new List<Comment>
|
||||
{
|
||||
new Comment
|
||||
{
|
||||
Id = 1,
|
||||
Message = "This is a comment",
|
||||
LegacyName = "FirstUser",
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
VotesCount = 19,
|
||||
RepliesCount = 1
|
||||
},
|
||||
new Comment
|
||||
{
|
||||
Id = 5,
|
||||
ParentId = 1,
|
||||
Message = "This is a child comment",
|
||||
LegacyName = "SecondUser",
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
VotesCount = 4,
|
||||
},
|
||||
new Comment
|
||||
{
|
||||
Id = 10,
|
||||
Message = "This is another comment",
|
||||
LegacyName = "ThirdUser",
|
||||
CreatedAt = DateTimeOffset.Now,
|
||||
VotesCount = 0
|
||||
},
|
||||
},
|
||||
IncludedComments = new List<Comment>(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
52
osu.Game.Tests/Visual/Online/TestSceneNewsCard.cs
Normal file
52
osu.Game.Tests/Visual/Online/TestSceneNewsCard.cs
Normal file
@ -0,0 +1,52 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.News;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneNewsCard : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||
|
||||
public TestSceneNewsCard()
|
||||
{
|
||||
Add(new FillFlowContainer<NewsCard>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Width = 500,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Children = new[]
|
||||
{
|
||||
new NewsCard(new APINewsPost
|
||||
{
|
||||
Title = "This post has an image which starts with \"/\" and has many authors!",
|
||||
Preview = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.",
|
||||
Author = "someone, someone1, someone2, someone3, someone4",
|
||||
FirstImage = "/help/wiki/shared/news/banners/monthly-beatmapping-contest.png",
|
||||
PublishedAt = DateTimeOffset.Now
|
||||
}),
|
||||
new NewsCard(new APINewsPost
|
||||
{
|
||||
Title = "This post has a full-url image! (HTML entity: &)",
|
||||
Preview = "boom (HTML entity: &)",
|
||||
Author = "user (HTML entity: &)",
|
||||
FirstImage = "https://assets.ppy.sh/artists/88/header.jpg",
|
||||
PublishedAt = DateTimeOffset.Now
|
||||
})
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -4,7 +4,6 @@
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
@ -33,7 +32,10 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
var author = new User { Username = "mapper_name" };
|
||||
|
||||
AddStep("show example score", () => showPanel(createTestBeatmap(author), new TestScoreInfo(new OsuRuleset().RulesetInfo)));
|
||||
AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
Beatmap = createTestBeatmap(author)
|
||||
}));
|
||||
|
||||
AddAssert("mapper name present", () => this.ChildrenOfType<OsuSpriteText>().Any(spriteText => spriteText.Text == "mapper_name"));
|
||||
}
|
||||
@ -41,38 +43,34 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Test]
|
||||
public void TestMapWithUnknownMapper()
|
||||
{
|
||||
AddStep("show example score", () => showPanel(createTestBeatmap(null), new TestScoreInfo(new OsuRuleset().RulesetInfo)));
|
||||
AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
Beatmap = createTestBeatmap(null)
|
||||
}));
|
||||
|
||||
AddAssert("mapped by text not present", () =>
|
||||
this.ChildrenOfType<OsuSpriteText>().All(spriteText => !containsAny(spriteText.Text, "mapped", "by")));
|
||||
}
|
||||
|
||||
private void showPanel(WorkingBeatmap workingBeatmap, ScoreInfo score)
|
||||
{
|
||||
Child = new ExpandedPanelMiddleContentContainer(workingBeatmap, score);
|
||||
}
|
||||
private void showPanel(ScoreInfo score) => Child = new ExpandedPanelMiddleContentContainer(score);
|
||||
|
||||
private WorkingBeatmap createTestBeatmap(User author)
|
||||
private BeatmapInfo createTestBeatmap(User author)
|
||||
{
|
||||
var beatmap = new TestBeatmap(rulesetStore.GetRuleset(0));
|
||||
var beatmap = new TestBeatmap(rulesetStore.GetRuleset(0)).BeatmapInfo;
|
||||
|
||||
beatmap.Metadata.Author = author;
|
||||
beatmap.Metadata.Title = "Verrrrrrrrrrrrrrrrrrry looooooooooooooooooooooooong beatmap title";
|
||||
beatmap.Metadata.Artist = "Verrrrrrrrrrrrrrrrrrry looooooooooooooooooooooooong beatmap artist";
|
||||
|
||||
return new TestWorkingBeatmap(beatmap);
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
private bool containsAny(string text, params string[] stringsToMatch) => stringsToMatch.Any(text.Contains);
|
||||
|
||||
private class ExpandedPanelMiddleContentContainer : Container
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<WorkingBeatmap> workingBeatmap { get; set; }
|
||||
|
||||
public ExpandedPanelMiddleContentContainer(WorkingBeatmap beatmap, ScoreInfo score)
|
||||
public ExpandedPanelMiddleContentContainer(ScoreInfo score)
|
||||
{
|
||||
workingBeatmap = new Bindable<WorkingBeatmap>(beatmap);
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(ScorePanel.EXPANDED_WIDTH, 700);
|
||||
|
@ -0,0 +1,71 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneHitEventTimingDistributionGraph : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestManyDistributedEvents()
|
||||
{
|
||||
createTest(CreateDistributedHitEvents());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestZeroTimeOffset()
|
||||
{
|
||||
createTest(Enumerable.Range(0, 100).Select(_ => new HitEvent(0, HitResult.Perfect, new HitCircle(), new HitCircle(), null)).ToList());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNoEvents()
|
||||
{
|
||||
createTest(new List<HitEvent>());
|
||||
}
|
||||
|
||||
private void createTest(List<HitEvent> events) => AddStep("create test", () =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#333")
|
||||
},
|
||||
new HitEventTimingDistributionGraph(events)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(600, 130)
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
public static List<HitEvent> CreateDistributedHitEvents()
|
||||
{
|
||||
var hitEvents = new List<HitEvent>();
|
||||
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
int count = (int)(Math.Pow(25 - Math.Abs(i - 25), 2));
|
||||
|
||||
for (int j = 0; j < count; j++)
|
||||
hitEvents.Add(new HitEvent(i - 25, HitResult.Perfect, new HitCircle(), new HitCircle(), null));
|
||||
}
|
||||
|
||||
return hitEvents;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,23 +1,32 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneResultsScreen : ScreenTestScene
|
||||
public class TestSceneResultsScreen : OsuManualInputManagerTestScene
|
||||
{
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
@ -41,7 +50,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
private UnrankedSoloResultsScreen createUnrankedSoloResultsScreen() => new UnrankedSoloResultsScreen(new TestScoreInfo(new OsuRuleset().RulesetInfo));
|
||||
|
||||
[Test]
|
||||
public void ResultsWithoutPlayer()
|
||||
public void TestResultsWithoutPlayer()
|
||||
{
|
||||
TestResultsScreen screen = null;
|
||||
OsuScreenStack stack;
|
||||
@ -60,7 +69,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ResultsWithPlayer()
|
||||
public void TestResultsWithPlayer()
|
||||
{
|
||||
TestResultsScreen screen = null;
|
||||
|
||||
@ -70,7 +79,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ResultsForUnranked()
|
||||
public void TestResultsForUnranked()
|
||||
{
|
||||
UnrankedSoloResultsScreen screen = null;
|
||||
|
||||
@ -79,6 +88,130 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
AddAssert("retry overlay present", () => screen.RetryOverlay != null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowHideStatisticsViaOutsideClick()
|
||||
{
|
||||
TestResultsScreen screen = null;
|
||||
|
||||
AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
|
||||
AddStep("click expanded panel", () =>
|
||||
{
|
||||
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
InputManager.MoveMouseTo(expandedPanel);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("statistics shown", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Visible);
|
||||
|
||||
AddUntilStep("expanded panel at the left of the screen", () =>
|
||||
{
|
||||
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
return expandedPanel.ScreenSpaceDrawQuad.TopLeft.X - screen.ScreenSpaceDrawQuad.TopLeft.X < 150;
|
||||
});
|
||||
|
||||
AddStep("click to right of panel", () =>
|
||||
{
|
||||
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
InputManager.MoveMouseTo(expandedPanel.ScreenSpaceDrawQuad.TopRight + new Vector2(100, 0));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("statistics hidden", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Hidden);
|
||||
|
||||
AddUntilStep("expanded panel in centre of screen", () =>
|
||||
{
|
||||
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, screen.ScreenSpaceDrawQuad.Centre.X, 1);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowHideStatistics()
|
||||
{
|
||||
TestResultsScreen screen = null;
|
||||
|
||||
AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
|
||||
AddStep("click expanded panel", () =>
|
||||
{
|
||||
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
InputManager.MoveMouseTo(expandedPanel);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("statistics shown", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Visible);
|
||||
|
||||
AddUntilStep("expanded panel at the left of the screen", () =>
|
||||
{
|
||||
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
return expandedPanel.ScreenSpaceDrawQuad.TopLeft.X - screen.ScreenSpaceDrawQuad.TopLeft.X < 150;
|
||||
});
|
||||
|
||||
AddStep("click expanded panel", () =>
|
||||
{
|
||||
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
InputManager.MoveMouseTo(expandedPanel);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("statistics hidden", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Hidden);
|
||||
|
||||
AddUntilStep("expanded panel in centre of screen", () =>
|
||||
{
|
||||
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, screen.ScreenSpaceDrawQuad.Centre.X, 1);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowStatisticsAndClickOtherPanel()
|
||||
{
|
||||
TestResultsScreen screen = null;
|
||||
|
||||
AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
|
||||
ScorePanel expandedPanel = null;
|
||||
ScorePanel contractedPanel = null;
|
||||
|
||||
AddStep("click expanded panel then contracted panel", () =>
|
||||
{
|
||||
expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
InputManager.MoveMouseTo(expandedPanel);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
|
||||
contractedPanel = this.ChildrenOfType<ScorePanel>().First(p => p.State == PanelState.Contracted && p.ScreenSpaceDrawQuad.TopLeft.X > screen.ScreenSpaceDrawQuad.TopLeft.X);
|
||||
InputManager.MoveMouseTo(contractedPanel);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("statistics shown", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Visible);
|
||||
|
||||
AddAssert("contracted panel still contracted", () => contractedPanel.State == PanelState.Contracted);
|
||||
AddAssert("expanded panel still expanded", () => expandedPanel.State == PanelState.Expanded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFetchScoresAfterShowingStatistics()
|
||||
{
|
||||
DelayedFetchResultsScreen screen = null;
|
||||
|
||||
AddStep("load results", () => Child = new TestResultsContainer(screen = new DelayedFetchResultsScreen(new TestScoreInfo(new OsuRuleset().RulesetInfo), 3000)));
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
AddStep("click expanded panel", () =>
|
||||
{
|
||||
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
|
||||
InputManager.MoveMouseTo(expandedPanel);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for fetch", () => screen.FetchCompleted);
|
||||
AddAssert("expanded panel still on screen", () => this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded).ScreenSpaceDrawQuad.TopLeft.X > 0);
|
||||
}
|
||||
|
||||
private class TestResultsContainer : Container
|
||||
{
|
||||
[Cached(typeof(Player))]
|
||||
@ -113,6 +246,58 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
|
||||
RetryOverlay = InternalChildren.OfType<HotkeyRetryOverlay>().SingleOrDefault();
|
||||
}
|
||||
|
||||
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
|
||||
{
|
||||
var scores = new List<ScoreInfo>();
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
score.TotalScore += 10 - i;
|
||||
scores.Add(score);
|
||||
}
|
||||
|
||||
scoresCallback?.Invoke(scores);
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private class DelayedFetchResultsScreen : TestResultsScreen
|
||||
{
|
||||
public bool FetchCompleted { get; private set; }
|
||||
|
||||
private readonly double delay;
|
||||
|
||||
public DelayedFetchResultsScreen(ScoreInfo score, double delay)
|
||||
: base(score)
|
||||
{
|
||||
this.delay = delay;
|
||||
}
|
||||
|
||||
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(delay));
|
||||
|
||||
var scores = new List<ScoreInfo>();
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
|
||||
score.TotalScore += 10 - i;
|
||||
scores.Add(score);
|
||||
}
|
||||
|
||||
scoresCallback?.Invoke(scores);
|
||||
|
||||
Schedule(() => FetchCompleted = true);
|
||||
});
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private class UnrankedSoloResultsScreen : SoloResultsScreen
|
||||
|
48
osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs
Normal file
48
osu.Game.Tests/Visual/Ranking/TestSceneStatisticsPanel.cs
Normal file
@ -0,0 +1,48 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneStatisticsPanel : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestScoreWithStatistics()
|
||||
{
|
||||
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents()
|
||||
};
|
||||
|
||||
loadPanel(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScoreWithoutStatistics()
|
||||
{
|
||||
loadPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNullScore()
|
||||
{
|
||||
loadPanel(null);
|
||||
}
|
||||
|
||||
private void loadPanel(ScoreInfo score) => AddStep("load panel", () =>
|
||||
{
|
||||
Child = new StatisticsPanel
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible },
|
||||
Score = { Value = score }
|
||||
};
|
||||
});
|
||||
}
|
||||
}
|
@ -17,11 +17,12 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneBeatmapCarousel : OsuTestScene
|
||||
public class TestSceneBeatmapCarousel : OsuManualInputManagerTestScene
|
||||
{
|
||||
private TestBeatmapCarousel carousel;
|
||||
private RulesetStore rulesets;
|
||||
@ -39,6 +40,43 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
this.rulesets = rulesets;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestKeyRepeat()
|
||||
{
|
||||
loadBeatmaps();
|
||||
advanceSelection(false);
|
||||
|
||||
AddStep("press down arrow", () => InputManager.PressKey(Key.Down));
|
||||
|
||||
BeatmapInfo selection = null;
|
||||
|
||||
checkSelectionIterating(true);
|
||||
|
||||
AddStep("press up arrow", () => InputManager.PressKey(Key.Up));
|
||||
|
||||
checkSelectionIterating(true);
|
||||
|
||||
AddStep("release down arrow", () => InputManager.ReleaseKey(Key.Down));
|
||||
|
||||
checkSelectionIterating(true);
|
||||
|
||||
AddStep("release up arrow", () => InputManager.ReleaseKey(Key.Up));
|
||||
|
||||
checkSelectionIterating(false);
|
||||
|
||||
void checkSelectionIterating(bool isIterating)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
AddStep("store selection", () => selection = carousel.SelectedBeatmap);
|
||||
if (isIterating)
|
||||
AddUntilStep("selection changed", () => carousel.SelectedBeatmap != selection);
|
||||
else
|
||||
AddUntilStep("selection not changed", () => carousel.SelectedBeatmap == selection);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRecommendedSelection()
|
||||
{
|
||||
|
@ -38,13 +38,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
public class TestScenePlaySongSelect : ScreenTestScene
|
||||
{
|
||||
private BeatmapManager manager;
|
||||
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private MusicController music;
|
||||
|
||||
private WorkingBeatmap defaultBeatmap;
|
||||
|
||||
private TestSongSelect songSelect;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -308,15 +304,13 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
AddAssert("random map selected", () => songSelect.CurrentBeatmap != defaultBeatmap);
|
||||
|
||||
var sortMode = config.GetBindable<SortMode>(OsuSetting.SongSelectSortingMode);
|
||||
|
||||
AddStep(@"Sort by Artist", delegate { sortMode.Value = SortMode.Artist; });
|
||||
AddStep(@"Sort by Title", delegate { sortMode.Value = SortMode.Title; });
|
||||
AddStep(@"Sort by Author", delegate { sortMode.Value = SortMode.Author; });
|
||||
AddStep(@"Sort by DateAdded", delegate { sortMode.Value = SortMode.DateAdded; });
|
||||
AddStep(@"Sort by BPM", delegate { sortMode.Value = SortMode.BPM; });
|
||||
AddStep(@"Sort by Length", delegate { sortMode.Value = SortMode.Length; });
|
||||
AddStep(@"Sort by Difficulty", delegate { sortMode.Value = SortMode.Difficulty; });
|
||||
AddStep(@"Sort by Artist", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Artist));
|
||||
AddStep(@"Sort by Title", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Title));
|
||||
AddStep(@"Sort by Author", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Author));
|
||||
AddStep(@"Sort by DateAdded", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.DateAdded));
|
||||
AddStep(@"Sort by BPM", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.BPM));
|
||||
AddStep(@"Sort by Length", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Length));
|
||||
AddStep(@"Sort by Difficulty", () => config.Set(OsuSetting.SongSelectSortingMode, SortMode.Difficulty));
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
@ -177,7 +177,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
timeSinceLastBeat.Value = TimeSinceLastBeat;
|
||||
}
|
||||
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, TrackAmplitudes amplitudes)
|
||||
protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
|
||||
{
|
||||
base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Diagnostics;
|
||||
using System.Reflection;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
@ -45,7 +46,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
});
|
||||
|
||||
foreach (var p in typeof(OsuIcon).GetProperties(BindingFlags.Public | BindingFlags.Static))
|
||||
flow.Add(new Icon($"{nameof(OsuIcon)}.{p.Name}", (IconUsage)p.GetValue(null)));
|
||||
{
|
||||
var propValue = p.GetValue(null);
|
||||
Debug.Assert(propValue != null);
|
||||
|
||||
flow.Add(new Icon($"{nameof(OsuIcon)}.{p.Name}", (IconUsage)propValue));
|
||||
}
|
||||
|
||||
AddStep("toggle shadows", () => flow.Children.ForEach(i => i.SpriteIcon.Shadow = !i.SpriteIcon.Shadow));
|
||||
AddStep("change icons", () => flow.Children.ForEach(i => i.SpriteIcon.Icon = new IconUsage((char)(i.SpriteIcon.Icon.Icon + 1))));
|
||||
|
Reference in New Issue
Block a user