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https://github.com/osukey/osukey.git
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Allow selected score to be programmatically changed
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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@ -9,58 +10,121 @@ using osu.Framework.Utils;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Scoring;
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using osu.Game.Screens.Ranking;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Ranking
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{
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public class TestSceneScorePanelList : OsuManualInputManagerTestScene
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{
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private ScoreInfo initialScore;
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private ScorePanelList list;
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[SetUp]
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public void Setup() => Schedule(() =>
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[Test]
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public void TestEmptyList()
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{
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Child = list = new ScorePanelList(initialScore = new TestScoreInfo(new OsuRuleset().RulesetInfo))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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});
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createListStep(() => new ScorePanelList());
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}
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[Test]
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public void TestSingleScore()
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public void TestEmptyListWithSelectedScore()
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{
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createListStep(() => new ScorePanelList
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{
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SelectedScore = { Value = new TestScoreInfo(new OsuRuleset().RulesetInfo) }
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});
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}
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[Test]
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public void TestAddPanelAfterSelectingScore()
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{
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var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
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createListStep(() => new ScorePanelList
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{
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SelectedScore = { Value = score }
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});
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AddStep("add panel", () => list.AddScore(score));
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assertScoreState(score, true);
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assertPanelCentred();
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}
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[Test]
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public void TestAddPanelBeforeSelectingScore()
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{
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var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
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createListStep(() => new ScorePanelList());
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AddStep("add panel", () => list.AddScore(score));
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assertScoreState(score, false);
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assertPanelCentred();
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AddStep("select score", () => list.SelectedScore.Value = score);
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assertScoreState(score, true);
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assertPanelCentred();
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}
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[Test]
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public void TestAddManyScoresAfter()
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{
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AddStep("add scores", () =>
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var initialScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
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createListStep(() => new ScorePanelList());
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AddStep("add initial panel and select", () =>
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{
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list.AddScore(initialScore);
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list.SelectedScore.Value = initialScore;
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});
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AddStep("add many scores", () =>
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{
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for (int i = 0; i < 20; i++)
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list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore - i - 1 });
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});
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assertScoreState(initialScore, true);
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assertPanelCentred();
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}
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[Test]
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public void TestAddManyScoresBefore()
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{
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var initialScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
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createListStep(() => new ScorePanelList());
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AddStep("add initial panel and select", () =>
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{
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list.AddScore(initialScore);
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list.SelectedScore.Value = initialScore;
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});
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AddStep("add scores", () =>
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{
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for (int i = 0; i < 20; i++)
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list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore + i + 1 });
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});
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assertScoreState(initialScore, true);
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assertPanelCentred();
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}
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[Test]
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public void TestAddManyPanelsOnBothSides()
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{
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var initialScore = new TestScoreInfo(new OsuRuleset().RulesetInfo);
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createListStep(() => new ScorePanelList());
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AddStep("add initial panel and select", () =>
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{
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list.AddScore(initialScore);
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list.SelectedScore.Value = initialScore;
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});
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AddStep("add scores after", () =>
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{
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for (int i = 0; i < 20; i++)
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@ -70,42 +134,19 @@ namespace osu.Game.Tests.Visual.Ranking
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list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore + i + 1 });
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});
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assertScoreState(initialScore, true);
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assertPanelCentred();
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}
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[Test]
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public void TestNullScore()
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private void createListStep(Func<ScorePanelList> creationFunc)
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{
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AddStep("create panel with null score", () =>
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AddStep("create list", () => Child = list = creationFunc().With(d =>
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{
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Child = list = new ScorePanelList(null)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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};
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});
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d.Anchor = Anchor.Centre;
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d.Origin = Anchor.Centre;
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}));
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AddStep("add many panels", () =>
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{
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for (int i = 0; i < 20; i++)
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list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore - i - 1 });
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for (int i = 0; i < 20; i++)
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list.AddScore(new TestScoreInfo(new OsuRuleset().RulesetInfo) { TotalScore = initialScore.TotalScore + i + 1 });
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});
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AddWaitStep("wait for panel animation", 5);
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AddAssert("no panel selected", () => list.ChildrenOfType<ScorePanel>().All(p => p.State != PanelState.Expanded));
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AddStep("expand second panel", () =>
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{
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var expandedPanel = list.ChildrenOfType<ScorePanel>().OrderBy(p => p.DrawPosition.X).ElementAt(1);
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InputManager.MoveMouseTo(expandedPanel);
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InputManager.Click(MouseButton.Left);
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});
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assertPanelCentred();
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AddUntilStep("wait for load", () => list.IsLoaded);
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}
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private void assertPanelCentred() => AddUntilStep("expanded panel centred", () =>
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@ -113,5 +154,8 @@ namespace osu.Game.Tests.Visual.Ranking
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var expandedPanel = list.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
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return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, list.ScreenSpaceDrawQuad.Centre.X, 1);
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});
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private void assertScoreState(ScoreInfo score, bool expanded)
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=> AddUntilStep($"correct score expanded = {expanded}", () => (list.ChildrenOfType<ScorePanel>().Single(p => p.Score == score).State == PanelState.Expanded) == expanded);
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}
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}
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