From 666dcdbd6281b1b9f805367049a965a6200ea902 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 11 Dec 2017 22:20:02 +0900 Subject: [PATCH] Give HitObjectComposer a SelectionLayer --- osu.Game/Rulesets/Edit/HitObjectComposer.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 3184b84e98..4487f74364 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -12,6 +12,7 @@ using osu.Framework.Graphics.Shapes; using osu.Framework.Logging; using osu.Framework.Timing; using osu.Game.Beatmaps; +using osu.Game.Rulesets.Edit.Layers.Selection; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.UI; using osu.Game.Screens.Edit.Screens.Compose.RadioButtons; @@ -77,7 +78,8 @@ namespace osu.Game.Rulesets.Edit Alpha = 0, AlwaysPresent = true, }, - rulesetContainer + rulesetContainer, + new SelectionLayer(rulesetContainer.Playfield) } } },