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Allow song select to refresh the global WorkingBeatmap
after an external update
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@ -453,6 +453,12 @@ namespace osu.Game.Beatmaps
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void IWorkingBeatmapCache.Invalidate(BeatmapSetInfo beatmapSetInfo) => workingBeatmapCache.Invalidate(beatmapSetInfo);
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void IWorkingBeatmapCache.Invalidate(BeatmapInfo beatmapInfo) => workingBeatmapCache.Invalidate(beatmapInfo);
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public event Action<WorkingBeatmap>? OnInvalidated
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{
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add => workingBeatmapCache.OnInvalidated += value;
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remove => workingBeatmapCache.OnInvalidated -= value;
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}
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public override bool IsAvailableLocally(BeatmapSetInfo model) => Realm.Run(realm => realm.All<BeatmapSetInfo>().Any(s => s.OnlineID == model.OnlineID));
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#endregion
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