Allow song select to refresh the global WorkingBeatmap after an external update

This commit is contained in:
Dean Herbert
2022-06-20 19:48:46 +09:00
parent 6999933d33
commit 66a01d1ed2
4 changed files with 31 additions and 0 deletions

View File

@ -453,6 +453,12 @@ namespace osu.Game.Beatmaps
void IWorkingBeatmapCache.Invalidate(BeatmapSetInfo beatmapSetInfo) => workingBeatmapCache.Invalidate(beatmapSetInfo);
void IWorkingBeatmapCache.Invalidate(BeatmapInfo beatmapInfo) => workingBeatmapCache.Invalidate(beatmapInfo);
public event Action<WorkingBeatmap>? OnInvalidated
{
add => workingBeatmapCache.OnInvalidated += value;
remove => workingBeatmapCache.OnInvalidated -= value;
}
public override bool IsAvailableLocally(BeatmapSetInfo model) => Realm.Run(realm => realm.All<BeatmapSetInfo>().Any(s => s.OnlineID == model.OnlineID));
#endregion