Use IBeatmap wherever possible

This commit is contained in:
smoogipoo
2018-04-19 20:44:38 +09:00
parent 7a550e3f07
commit 66b3b295e7
50 changed files with 89 additions and 89 deletions

View File

@ -333,7 +333,7 @@ namespace osu.Game.Beatmaps
ms.Position = 0;
var decoder = Decoder.GetDecoder<Beatmap>(sr);
Beatmap beatmap = decoder.Decode(sr);
IBeatmap beatmap = decoder.Decode(sr);
beatmap.BeatmapInfo.Path = name;
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();