Use IBeatmap wherever possible

This commit is contained in:
smoogipoo
2018-04-19 20:44:38 +09:00
parent 7a550e3f07
commit 66b3b295e7
50 changed files with 89 additions and 89 deletions

View File

@ -17,14 +17,14 @@ namespace osu.Game.Tests.Beatmaps
{
}
public TestWorkingBeatmap(Beatmap beatmap)
public TestWorkingBeatmap(IBeatmap beatmap)
: base(beatmap.BeatmapInfo)
{
this.beatmap = beatmap;
}
private readonly Beatmap beatmap;
protected override Beatmap GetBeatmap() => beatmap;
private readonly IBeatmap beatmap;
protected override IBeatmap GetBeatmap() => beatmap;
protected override Texture GetBackground() => null;
protected override Track GetTrack()