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Change anchors in line with new ScrollingPlayfield implementation
(cherry picked from commit 079827d)
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@ -21,6 +21,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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HitObject = hitObject;
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Scale = new Vector2(HitObject.Scale);
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Anchor = Anchor.BottomLeft;
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}
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}
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