From 675544ec2f63d06994659eb259fc39dac4e108d4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 15 Jul 2020 19:03:59 +0900 Subject: [PATCH] Tidy up colour and variable usage --- osu.Game/Screens/Menu/IntroTriangles.cs | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs index 38da98220d..5c8e7049f0 100644 --- a/osu.Game/Screens/Menu/IntroTriangles.cs +++ b/osu.Game/Screens/Menu/IntroTriangles.cs @@ -283,21 +283,18 @@ namespace osu.Game.Screens.Menu [BackgroundDependencyLoader] private void load(TextureStore textures) { - const string lazer_logo_background = @"Intro/Triangles/logo-background"; - const string lazer_logo_highlight = @"Intro/Triangles/logo-highlight"; - InternalChildren = new Drawable[] { highlight = new HueAnimation { RelativeSizeAxes = Axes.Both, - Texture = textures.Get(lazer_logo_highlight), - Colour = OsuColour.Gray(1f), + Texture = textures.Get(@"Intro/Triangles/logo-highlight"), + Colour = Color4.White, }, background = new HueAnimation { RelativeSizeAxes = Axes.Both, - Texture = textures.Get(lazer_logo_background), + Texture = textures.Get(@"Intro/Triangles/logo-background"), Colour = OsuColour.Gray(0.6f), }, };